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Backed out changeset 8d2983ff939b
2018-11-26, by Wuzzy
Touch: Remove pause button in net games
2018-11-26, by Wuzzy
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
2018-11-26, by Wuzzy
Touch: Fix chat rendered on top of turn timer
2018-11-26, by Wuzzy
Add status indicators (low grav / extra dmg) in touch interface
2018-11-26, by Wuzzy
Pass opengl context to engine
2018-11-26, by unC0Rr
Lua API: Change PLATFORM to INTERFACE
2018-11-26, by Wuzzy
Highlander: Fix hogs receiving air strikes in maps with border
2018-11-26, by Wuzzy
add hwphysics to engine
2018-11-26, by alfadur
Add advance_simulation() function to engine lib, some WIP on frontend
2018-11-25, by unc0rr
add gfx setup ffi
2018-11-25, by alfadur
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
2018-11-25, by Wuzzy
Format team.* code
2018-11-24, by unc0rr
Prepare to have possibility to pass opengl context to engine
2018-11-24, by unc0rr
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
2018-11-24, by Wuzzy
Fix build
2018-11-24, by unc0rr
Cut dependency on yaml for non-official server builds
2018-11-24, by unC0Rr
topY too
2018-11-23, by nemo
these need casting too, but overall switching type is a win.
2018-11-23, by nemo
more uninitialised values
2018-11-23, by nemo
uninitialised values
2018-11-23, by nemo
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23, by nemo
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-23, by unc0rr
Backed out changeset 084af6d2685f
2018-11-22, by Wuzzy
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