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use dynamic data from engine instead of using hardcoded values
2010-10-06, by koda
Missing file extensions for icons was screwing up Qt 4.7
2010-10-04, by nemo
WIP for an objc ammomenu implementation
2010-10-04, by koda
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
2010-10-03, by koda
iPad Video Out support (+less warnings +code update for latest SDL)
2010-10-02, by koda
Hungarian locale
2010-10-01, by edge_hog
updated lua loading in the ifrontend and also fixed masked maps
2010-09-30, by koda
Engine/Frontend:
2010-09-30, by smaxx
Update translations, add a hungarian stub for edge_hog who is volunteering
2010-09-30, by nemo
playing a bit with colors
2010-09-30, by koda
implemented endless turns support and added Timeless scheme (also fixed a crasher)
2010-09-29, by koda
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
2010-09-29, by nemo
Engine:
2010-09-27, by smaxx
merge
2010-09-27, by koda
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
2010-09-27, by koda
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