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Enable back rendering objects that are put on top of land texture
2008-08-10, by unc0rr
Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10, by unc0rr
Fix installation path for Castle map
2008-08-10, by unc0rr
Convert the rest of themes too
2008-08-08, by unc0rr
Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08, by unc0rr
- Fix previous commit
2008-08-08, by unc0rr
Allow theme-customizable water and girder
2008-08-08, by unc0rr
Step 4: repair girder rendering (girder is 32bit now)
2008-08-08, by unc0rr
Step 3: Maps are rendered correctly, but without objects yet
2008-08-08, by unc0rr
Step 2: painted maps loading correctly
2008-08-08, by unc0rr
Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08, by unc0rr
This needs to be changed too
2008-08-08, by unc0rr
- Fix Qt's runtime warning
2008-08-08, by unc0rr
Add "Castle" map copyright info
2008-08-08, by unc0rr
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-08, by unc0rr
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