Mercurial
Mercurial
>
sheepy-clone
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Fix for bug #366, delete gear if hog is drowning (needed either that or a check on nil Gear^.Hedgehog^.Gear)
2012-02-29, by nemo
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
2012-02-29, by unc0rr
oops
2012-02-28, by nemo
android: fix finding cache dir on prefroyo devices, it now creates the Hedgewars folder if it wasn't there
2012-02-28, by Xeli
attractiveness tweak to the text clip
2012-02-28, by nemo
Clamp name/team name textures to avoid long team / hog name abuse. Limit width in px instead of chars to avoid unicode issues.
2012-02-27, by nemo
don't use currenthedgehog
2012-02-26, by nemo
use per hog ammo game flag. improves AI play
2012-02-26, by mikade
oops
2012-02-26, by nemo
right-click colour selection to scroll backwards through colours (bit hackish, subclassing + right click handling would be better than custom menu item signal)
2012-02-26, by nemo
ugh
2012-02-26, by nemo
make onAmmoStoreInit optional in the case of onNewAmmoStore
2012-02-26, by nemo
pass indexes for the clan/team/hedgehog
2012-02-26, by nemo
copypasta fail
2012-02-26, by nemo
Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
2012-02-26, by nemo
Send ROUND_FINISHED only once (only from in game mode)
2012-02-26, by unc0rr
less
more
|
(0)
-3000
-1000
-300
-100
-16
+16
+100
+300
+1000
+3000
tip