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Fix uninitialized alpha values of rendered text
2019-04-02, by Wuzzy
Flip meaning of "inverted" color images
2019-04-02, by Wuzzy
Refactor IsTooDarkToRead to fix pas2c crash
2019-04-02, by Wuzzy
Fix target marker rendering issues in weWrap
2019-04-02, by Wuzzy
optimize atlas pruning
2019-04-02, by alfadur
Fix air attack placement in HedgeEditor/Construction Mode
2019-04-02, by Wuzzy
Fix team bar height depending on NameTex
2019-04-02, by Wuzzy
Fix inconsistencies in guest nick name generation
2019-04-02, by Wuzzy
Properly right-align sidFPS
2019-04-02, by Wuzzy
Make team bars 1 pixel higher
2019-04-02, by Wuzzy
Make dark clan colors visible in stats screen
2019-04-01, by Wuzzy
Invert colors if clan color is very dark
2019-04-01, by Wuzzy
Fix turn end if placing air attack in bouncy world edge map was denied
2019-04-01, by Wuzzy
Nemo is right, it's better to set hedgehog pos in uGearsList
2019-04-01, by Wuzzy
Hedgehogs: Move setting of random pos to chAddHH
2019-04-01, by Wuzzy
Fix right limit of piano placement in bounce world edge
2019-04-01, by Wuzzy
Update German translation
2019-04-01, by Wuzzy
Update locale files
2019-04-01, by Wuzzy
add gear renderer module
2019-03-28, by alfadur
fix atlas.insert_set
2019-03-28, by alfadur
fix atlas.insert for real this time
2019-03-28, by alfadur
actually atlas tests were also broken
2019-03-27, by alfadur
fix atlas.insert
2019-03-27, by alfadur
Backed out changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
2019-03-27, by nemo
finetune atlas proptest
2019-03-26, by alfadur
proptest atlas, find 🐛🐜🦋
2019-03-26, by alfadur
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
2019-03-26, by nemo
save more of the atlas
2019-03-25, by alfadur
add blending to map
2019-03-24, by alfadur
move projection matrix into camera
2019-03-24, by alfadur
rescue the atlas
2019-03-23, by alfadur
add random falling stuff
2019-03-23, by alfadur
merge
2019-03-22, by alfadur
a bit of cleanup
2019-03-22, by alfadur
Allow to move camera around
2019-03-22, by unc0rr
Detect and handle resize
2019-03-22, by unc0rr
center camera on land
2019-03-22, by alfadur
collapse mapgen back
2019-03-22, by alfadur
fix zoom
2019-03-22, by alfadur
fix texture initialization
2019-03-22, by alfadur
reeneble render from frontend
2019-03-22, by alfadur
init gl in frontend interface
2019-03-22, by alfadur
make world renderer optional + fmt
2019-03-22, by alfadur
move camera into engine
2019-03-22, by alfadur
update module structure
2019-03-22, by alfadur
add basic map rendering with gl
2019-03-22, by fkaa
allow fp! take denominator tokens
2019-03-21, by alfadur
remove one of the 2 tint inlines
2019-03-06, by nemo
remove random order. should let scheme override
2019-03-05, by nemo
give frozen hogs a break
2019-02-13, by nemo
fix some warnings
2019-02-07, by alfadur
fix client removal
2019-02-07, by alfadur
fix official server build & bump dependencies
2019-02-07, by alfadur
remove lobby room
2019-02-07, by alfadur
add server anteroom
2019-02-07, by alfadur
add data structure for extending slabs
2019-02-07, by alfadur
reconnect some message handlers
2019-02-06, by alfadur
Server action refactoring part N of N
2019-02-06, by alfadur
Server action refactoring part C of N
2019-02-06, by alfadur
Server action refactoring part B of N
2019-02-06, by alfadur
Server action refactoring part A of N
2019-02-06, by alfadur
Server action refactoring part 9 of N
2019-02-06, by alfadur
revert bc267f6b29d7
2019-02-05, by alfadur
use literal bans by default
2019-02-05, by alfadur
Server action refactoring part 8 of N
2019-02-05, by alfadur
Prevent displaying "Volume: 0%" when not exactly 0
2019-02-05, by Wuzzy
Fix precise volume change being a bit buggy
2019-02-05, by Wuzzy
Properly enforce zoom bounds again when changing zoom
2019-02-05, by Wuzzy
Precise+zoom/volume change makes changes in smaller steps
2019-02-05, by Wuzzy
Precise+resetzoom = 100% zoom (instead of UserZoom)
2019-02-05, by Wuzzy
Add setting to set default/initial zoom
2019-02-05, by Wuzzy
Server action refactoring part 7 of N
2019-02-05, by alfadur
Server action refactoring part 6 of N
2019-02-05, by alfadur
Server action refactoring part 5 of N
2019-02-04, by alfadur
Server action refactoring part 4 of N
2019-02-04, by alfadur
Server action refactoring part 3 of N
2019-02-04, by alfadur
Server action refactoring part 2 of N
2019-02-02, by alfadur
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
2019-01-25, by Wuzzy
Fix AI trying to use tardis during multishoot
2019-01-23, by Wuzzy
Play "Flawless" voice when completing the rope or saucer training perfectly
2019-01-22, by Wuzzy
remove unused macro branches
2019-01-23, by alfadur
Shorten text of buttons to load/edit drawn map and make them look nicer
2019-01-22, by Wuzzy
ACF8: Make sure leader looks left at mission start
2019-01-22, by Wuzzy
match literals in fp macro
2019-01-22, by alfadur
Don't render AI hog thinking bubble in cut scenes
2019-01-22, by Wuzzy
ACF8: Fix princess scene failing to initialize
2019-01-22, by Wuzzy
ACF: Dump unused campaign vars, use fallback values
2019-01-22, by Wuzzy
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
2019-01-22, by Wuzzy
HedgeEditor: Force-set AirMinesNum to 0
2019-01-22, by Wuzzy
HedgeEditor: More efficient gear info tag handling
2019-01-22, by Wuzzy
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
2019-01-22, by Wuzzy
Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21, by Wuzzy
Move finger rendering to RenderHHGuiExtras
2019-01-21, by Wuzzy
Play "Flawless" voice when winning target practice mission with perfect accuracy
2019-01-21, by Wuzzy
Don't show ammo caption for every repeat rope attach
2019-01-21, by Wuzzy
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
2019-01-21, by Wuzzy
Portal mission: Don't allow enemies to walk
2019-01-21, by Wuzzy
Portal mission: Delay first speech until turn start
2019-01-21, by Wuzzy
More spawn height tweaking in missions
2019-01-21, by Wuzzy
Tweak hog spawn height and facing direction in challenges
2019-01-21, by Wuzzy
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
2019-01-21, by Wuzzy
Frontend: Gray out campaign/training start buttons when no human team available
2019-01-21, by Wuzzy
Simplify code for SetClanColor
2019-01-21, by Wuzzy
Some polishing for ASA fruit02
2019-01-21, by Wuzzy
ASA fruit02: Change Captain Lime clan color when he turns evil
2019-01-21, by Wuzzy
SetClanColor: Accept negative color argument to select user color
2019-01-21, by Wuzzy
Fix SetClanColor causing crashes and rendering bugs
2019-01-21, by Wuzzy
SetAmmoDelay: Unselect weapon if neccessary
2019-01-21, by Wuzzy
ACF5: Register is as "spare traitor" if player walks too far away
2019-01-21, by Wuzzy
Switch to typographical apostrophe in German translation
2019-01-21, by Wuzzy
Update German translation
2019-01-21, by Wuzzy
Update hedgewars_en.ts
2019-01-21, by Wuzzy
Update locale files
2019-01-21, by Wuzzy
Remove black pixels at corners of DrawRoundRect rectangles
2019-01-20, by Wuzzy
Add CowardMode team setting
2019-01-19, by Wuzzy
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
2019-01-18, by Wuzzy
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
2019-01-18, by Wuzzy
Clean up code a bit in LibavInteraction
2019-01-18, by Wuzzy
Show error message in frontend if video encoding failed in engine
2019-01-17, by Wuzzy
Initialize newGameTicks/newRealTicks
2019-01-17, by Wuzzy
make stuff const
2019-01-17, by alfadur
ASA fruit01: Add hog appear effect
2019-01-17, by Wuzzy
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
2019-01-17, by Wuzzy
ASA death01: Tweak mines and barrels a bit
2019-01-17, by Wuzzy
ASA death01: Optimize hog spawn positions, animate professor teleportation
2019-01-17, by Wuzzy
Clear hog gear message less agressively in ACF3
2019-01-17, by Wuzzy
Update changelog
2019-01-17, by Wuzzy
ACF5: Disable utilities until the traitor has been dealt with
2019-01-16, by Wuzzy
Lua: Fix SetAmmoDelay not working properly when called after initialization
2019-01-16, by Wuzzy
Fix DismissTeam not clearing the team properly
2019-01-16, by Wuzzy
Make passive teams no longer mess with game stats
2019-01-16, by Wuzzy
Update clan passive status when team died / got resurrected
2019-01-16, by Wuzzy
ASA ice01: Clear hero's gear message when entering no-fly zone
2019-01-16, by Wuzzy
ASA desert01: Make smugglers smarter
2019-01-16, by Wuzzy
ASA desert01: Enable skip all the time
2019-01-16, by Wuzzy
Make use of passive teams in various campaign missions
2019-01-16, by Wuzzy
Add SetTeamPassive. Passive teams are treated like frozen teams
2019-01-16, by Wuzzy
pagegamestats: Fix time number rendering
2019-01-16, by Wuzzy
ASA desert01: Fix third battle sometimes stopping instantly
2019-01-16, by Wuzzy
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
2019-01-16, by Wuzzy
ASA death01: Fix precise key not getting cleared
2019-01-16, by Wuzzy
ASA desert01: Clear hero gear message when battle starts
2019-01-16, by Wuzzy
Clear gear message in AnimSwitchHog
2019-01-16, by Wuzzy
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
2019-01-16, by Wuzzy
Remove unused variable from hwform.h
2019-01-16, by Wuzzy
Campaign: Try to auto-select an open mission after selecting team or campaign
2019-01-16, by Wuzzy
Campaign: Select next unfinished mission after completing one
2019-01-16, by Wuzzy
Frontend: Don't reset campaign mission selection to top of list after each play
2019-01-16, by Wuzzy
Make game engine load the user's locale correctly (bug 688)
2019-01-16, by Wuzzy
Refactor hwengine: Rename cLocale to cLanguage
2019-01-16, by Wuzzy
Make hog kill stat stuff consistent WRT SD water rise
2019-01-15, by Wuzzy
Fix hog taunts counting SD water rise drowns as team kills (bug 691)
2019-01-15, by Wuzzy
Comment all important variables in uStats
2019-01-15, by Wuzzy
Target practice: Change target radar color to red
2019-01-15, by Wuzzy
Highlight next target for most target practices
2019-01-15, by Wuzzy
ACF5: Delete circles vgears after wave3 appeared
2019-01-14, by Wuzzy
Keep track of accuracy record in target practice challenges
2019-01-14, by Wuzzy
Remove "loser" messages in challenges
2019-01-14, by Wuzzy
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
2019-01-14, by nemo
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
2019-01-14, by nemo
Rename the special "none" key in frontend
2019-01-14, by Wuzzy
branch merge
2019-01-14, by nemo
ai improvements are release branch safe
0.9.25
2019-01-14, by nemo
Reverse order of visual gears linked list
2019-01-14, by Wuzzy
Update changelog for campaign updates
2019-01-14, by Wuzzy
ASA moon02: Don't play victory animation if runner died and hero survived
2019-01-14, by Wuzzy
ASA: Tweak spawning height of hedgehogs
2019-01-14, by Wuzzy
ASA moon02: Fix player not losing if time runs out while still having the rope
2019-01-14, by Wuzzy
Fix crosshair sometimes not getting removed
2019-01-14, by Wuzzy
Outsource commonly used words in siPointType to QTfrontend
2019-01-14, by Wuzzy
ASA moon02: Add finishing times in ranking
2019-01-14, by Wuzzy
ASA: Show current time and personal best in moon02
2019-01-14, by Wuzzy
ASA desert02: Show escape record in-game
2019-01-14, by Wuzzy
Tweak bounce effects of some gears
2019-01-14, by Wuzzy
Fix "unused variable" warning (valOK)
2019-01-14, by Wuzzy
Remove a bunch of dead out-commented code
2019-01-14, by Wuzzy
Fix WorldWrap returning sometimes true unjustifiably
2019-01-14, by Wuzzy
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
2019-01-14, by Wuzzy
Fix airplane line being drawn in front of many HUD elements
2019-01-13, by Wuzzy
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
2019-01-13, by Wuzzy
Tweak height limit of air attack in bounce edge maps
2019-01-13, by Wuzzy
Disallow placement of piano beyond bounce world edge
2019-01-13, by Wuzzy
Deny air attack in bounce world edge if target is in "impossible" position
2019-01-13, by Wuzzy
Don't try to spawn air mines beyond the bounce world edge
2019-01-13, by Wuzzy
Bounce off gears at bouncy world edge only if they move towards it
2019-01-13, by Wuzzy
Frontend: Tweak button padding once more
2019-01-13, by Wuzzy
Mention zoom key in movement training
2019-01-12, by Wuzzy
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
2019-01-12, by Wuzzy
Frontend: More button padding tweaking
2019-01-12, by Wuzzy
TS: Restore 2 of the "specialist" letters
2019-01-12, by Wuzzy
merge release branch
2019-01-11, by nemo
tabs to spaces
0.9.25
2019-01-11, by nemo
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
0.9.25
2019-01-11, by nemo
couple more use after frees for gear deletion.
2019-01-11, by nemo
Make sure to render crosshair above render
2019-01-11, by Wuzzy
Render contour of flying saucer is in (mostly) opaque
2019-01-11, by Wuzzy
Frontend: Increase padding of small push buttons
2019-01-11, by Wuzzy
Restore map scaling of Tunnels script
2019-01-10, by Wuzzy
Force MapFeatureSize=12 in TechRacer
2019-01-10, by Wuzzy
Fix Racer ghost not resetting properly after a skip (bug 565)
2019-01-10, by Wuzzy
Fix dy hardcoded value in kamikaze test
2019-01-10, by unc0rr
Fix broken kamikaze logic when target position is close to attacker
2019-01-10, by unc0rr
Don't say "first blood" in games with only 1 clan
2019-01-10, by Wuzzy
Fix wind bar animation not looping properly
2019-01-10, by Wuzzy
Prevent wind bar from overflowing with high wind values
2019-01-10, by Wuzzy
Tweak appear/disappear animation of touch widgets
2019-01-10, by Wuzzy
Minor touch refactor
2019-01-10, by Wuzzy
Swap 2 targets in grenade training to make the start a bit easier
2019-01-10, by Wuzzy
Update grenade training to support bounciness in Touch
2019-01-10, by Wuzzy
Add button to set bounciness in touch interface
2019-01-10, by Wuzzy
Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
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