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AI thread is now an SDL_Thread rather than pthread
hedgeroid
2011-08-09, by Xeli
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
2011-08-05, by koda
changed iphone specific ifdefs to mobile
hedgeroid
2011-08-09, by Xeli
merge
2011-08-05, by nemo
Removed the (default) qualifier
hedgeroid
2011-08-08, by Xeli
Make sinegun sound a bit louder
2011-08-10, by grammikj
move gstWait - should make detecting drowning easier for mikade
2011-08-05, by nemo
added placeholder images for teamcount
hedgeroid
2011-08-08, by Xeli
Fix sounds, add some more for hellish impact and sine gun
2011-08-10, by grammikj
merge
hedgeroid
2011-08-04, by Xeli
Fix crasher. thanks to dagni for the demo file that tracked it down.
2011-08-04, by nemo
New sounds: mudball, mine bounce, hammer
2011-08-05, by grammickj
add a couple of nilcheck for safety
2011-08-02, by koda
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
2011-08-01, by nemo
Make vgtHealth use Tint
2011-08-01, by nemo
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