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trying to make AI aware of mine/explosive break point. also remove redundant test.
2013-05-03, by nemo
only rate subs if significant. still very much need correct fall+damage esp given different knocks.
2013-05-03, by nemo
Make hogs aware of dud mines and explosives. Still a bit more needed.
2013-05-03, by nemo
merge :P
2013-05-02, by unc0rr
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
2013-05-02, by unc0rr
CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620.
2013-05-02, by unc0rr
Make AI more active in multiattack game mode
2013-05-02, by unc0rr
this should improve consistency of mortar cluster spread and snowball knocks
2013-05-02, by nemo
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