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Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
hedgeroid
2011-10-07, by Xeli
Added tag Hedgewars-iOS-1.3.2 for changeset 652a199d4f38
2011-09-25, by koda
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
2011-10-04, by koda
my qt version needs this to work...
2011-09-25, by koda
strip eols and delphi mode
hedgeroid
2011-10-04, by koda
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
2011-09-25, by sheepluva
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
2011-09-26, by koda
rename to match prior mass hat rename
2011-09-25, by nemo
code working on ios now
hedgeroid
2011-09-26, by koda
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
2011-09-25, by sheepluva
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
2011-09-26, by koda
some more cleanups and refactoring.
2011-09-25, by sheepluva
merge
hedgeroid
2011-09-25, by Xeli
fix somebody's sed-oops
2011-09-25, by sheepluva
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
2011-09-25, by koda
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