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Use player team's control scheme for all teams if there's a mission team
2019-01-10, by Wuzzy
Fix player team ignoring custom team control scheme in campaign/missions
2019-01-10, by Wuzzy
Restructure changelog
2019-01-10, by Wuzzy
Fix double water splash if flying saucer drowns (bug 681)
2019-01-10, by Wuzzy
Remove default keybinding for unselecting weapon
2019-01-09, by Wuzzy
Allow to leave a control unused (no key binding)
2019-01-09, by Wuzzy
fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
2019-01-09, by nemo
Add control (default: X) to unselect current weapon
2019-01-09, by Wuzzy
Send and display owner name of own teams in online games (fixes bug 468)
2019-01-09, by Wuzzy
Suppress “<team> is gone message on game end
2019-01-08, by Wuzzy
Pagetraining: Make sure the translator comment will be collected
2019-01-06, by Wuzzy
Make turn timer gray when finishing target practice
2019-01-06, by Wuzzy
Display team records in training menu
2019-01-06, by Wuzzy
BRW: Fix Lua error after using timebox
2019-01-05, by Wuzzy
TS: Scale health with the “initial health” setting from game scheme
2019-01-05, by Wuzzy
Lua: Add InitHealth, read-only variable containing the initial hog health setting
2019-01-05, by Wuzzy
TS: Improve configurability by game scheme
2019-01-05, by Wuzzy
TS: Simplify mission panel, fix bad string concatenation
2019-01-05, by Wuzzy
TS: Add script param to set specialists for all teams at once
2019-01-05, by Wuzzy
Document TS script param syntax, change some letters
2019-01-05, by Wuzzy
Clean up indents and comments in The_Specialists.lua
2019-01-05, by Wuzzy
Allow customising the teams
2019-01-05, by nemo
ASA ice02: Clean up some subtle weirdness on timeout
2019-01-03, by Wuzzy
Fix bee targeting fail across wrap world edge
2019-01-03, by Wuzzy
Fix force-locked schemes getting unlocked when changing map types (bug 378)
2019-01-03, by Wuzzy
ASA ice02: Don't show remaining saucers in stats (unimportant)
2019-01-02, by Wuzzy
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
2019-01-02, by nemo
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
2019-01-02, by nemo
Initialize mission completion status on frontend load
2019-01-02, by Wuzzy
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
0.9.25
2019-01-01, by nemo
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