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Check is lanscape already ice
icegun
2013-02-26, by Urbertar
put ice colour in uVariables, add check for land that is already ice
icegun
2013-02-26, by nemo
Change shape of ice to round
icegun
2013-02-26, by Urbertar
Don't calculate edges of map as edges of landscape
icegun
2013-02-26, by Urbertar
Check bounds of landscape in drawice procedure
icegun
2013-02-26, by Urbertar
forgot this loop
icegun
2013-02-25, by nemo
graphics tweak. flag a couple more overeager setall HH
icegun
2013-02-25, by nemo
ice texture still needs moving to uLandGraphics and circle drawing
icegun
2013-02-25, by nemo
Merge
2013-02-25, by unc0rr
workaround for frequent AllHH active call in hedgehog step
icegun
2013-02-25, by nemo
add hiragana/katakana ranges to CJK check.
2013-02-24, by nemo
More fiddling w/ sliding
icegun
2013-02-25, by nemo
*sigh* somehow misplaced this. this should have been rd9627d65edf7
2013-02-24, by nemo
slight tweak to colours
icegun
2013-02-25, by nemo
add some missing wrapping.
2013-02-24, by nemo
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
2013-02-25, by nemo
Fix issue 537 (empty team created on startup)
2013-02-23, by unc0rr
savesurf
icegun
2013-02-25, by koda
Fix issue 507 (not highlighting friends joins)
2013-02-23, by unc0rr
This and the "retain freezing" stuff could probably use a flag.
2013-02-23, by nemo
too aggressive?
icegun
2013-02-25, by nemo
prevent drilling into hogs w/ drill rocket
2013-02-22, by nemo
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
2013-02-24, by nemo
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
2013-02-22, by nemo
close thei branch
physfslayer
2013-02-27, by koda
Messing around w/ Freezer
icegun
2013-02-24, by nemo
Support 'registered only' room flag in frontend
2013-02-22, by unc0rr
on windows fpc-linking is the funniest of all
physfslayer
2013-02-25, by koda
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