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More straightforward TotalRoundsPre counting if there's only 1 clan
2018-08-11, by Wuzzy
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
2018-08-11, by Wuzzy
Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
2018-08-11, by Wuzzy
Fix TotalRounds increasing incorrectly if gfRandomOrder is off
2018-08-09, by Wuzzy
Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
2018-08-09, by Wuzzy
Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
2018-08-09, by Wuzzy
Backout 0f02dd1ff4c9. This is not how TotalRounds should work
2018-08-09, by Wuzzy
remove todo
2018-08-10, by nemo
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
2018-08-08, by Wuzzy
Use capcolDefault in Lua scripts
2018-08-08, by Wuzzy
Refactor text color variable names, export 2 color values to Lua
2018-08-08, by Wuzzy
Use light gray color for volume change, just like for the auto camera msgs
2018-08-08, by Wuzzy
Use full string for sidFuel and avoid string concatenation
2018-08-08, by Wuzzy
Make ammo count in ammo menu translatable, and replace “x” with “×”
2018-08-08, by Wuzzy
Fix slightly misplaced ammo count in ammo menu if count > 9
2018-08-08, by Wuzzy
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
2018-08-08, by Wuzzy
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