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frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
2012-07-10, by Medo
ocd
2012-06-27, by nemo
Improved asset moving time by an order of magnitude (3s vs. 25s on my device)
2012-07-05, by Medo
Prepare to handle passing by reference
2012-06-28, by unc0rr
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
2012-07-05, by Medo
Remove trailing spaces
2012-06-27, by unc0rr
frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
2012-06-27, by Medo
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
2012-06-27, by nemo
Merge
2012-06-27, by Medo
Missions localisation
2012-06-27, by sphrix
More efficient
2012-06-27, by nemo
oops
2012-06-27, by nemo
Another try at the trace with more aggressive optimisation. Also tweaked the radial gradiant a bit to match the original more
2012-06-27, by nemo
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
2012-06-26, by nemo
Here they come - thumbnails.
2012-06-26, by Stepan777
Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
2012-06-26, by nemo
Added auto cropping to atlasing
2012-07-10, by Wolfgang Steffens
merge
2012-06-26, by Stepan777
updated ios project file
2012-06-27, by koda
GL1.x fixes
2012-06-25, by Wolfgang Steffens
Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
2012-06-26, by nemo
Merge
2012-06-25, by Wolfgang Steffens
Don't set erasing flag when it is unnecessary so hwmap could compress better
2012-06-26, by unc0rr
using atlas for rendering now
2012-06-25, by Wolfgang Steffens
er. this one too
2012-06-26, by nemo
made surface retaining mandatory
2012-06-25, by Wolfgang Steffens
merge
2012-06-26, by Stepan777
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
2012-06-26, by nemo
added missing uBinPacker.pas and uAtlas.pas
2012-06-25, by Wolfgang Steffens
retaining SDL surfaces in order to allow recreating atlases from scratch without
2012-06-25, by Wolfgang Steffens
Update contributor e-mail address
2012-06-25, by nemo
Restore almost old TCPBase behaviour
2012-06-26, by Stepan777
Merge
2012-06-25, by Wolfgang Steffens
oops
2012-06-25, by nemo
remaining IFDEFs
2012-06-24, by Stepan777
oops
2012-06-25, by unc0rr
merge
2012-06-24, by Stepan777
oops
2012-06-24, by nemo
correctly fix odd dimensions (it was incorrectly fixed in previous commit)
2012-06-24, by Stepan777
These 2 need masks now
2012-06-24, by nemo
pagevideos is now much better that before:
2012-06-24, by Stepan777
Fix completely broken RateHammer
2012-06-24, by unc0rr
merge
2012-06-24, by Stepan777
Sanity limits.
2012-06-24, by nemo
Another take at prettier crate appearance
2012-06-24, by nemo
frontlib: Getting there :) Added commandline client for testing
2012-06-27, by Medo
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
2012-06-23, by nemo
frontlib: Using macros for simplification of callbacks
2012-06-25, by Medo
Second part of the change. Make collision check use the new mask bit.
2012-06-23, by nemo
frontlib: Intermittent commit. Things are still in flux but we're getting there :)
2012-06-25, by Medo
Step 1. Add current hedgehog as top bit of bottom byte.
2012-06-23, by nemo
More progress on the netplay part of the frontlib
2012-06-21, by Medo
- Fix cake bug introduced in r2ccfc93c6b5e
2012-06-23, by unc0rr
Merge
2012-06-19, by Medo
Swap order of actions
2012-06-22, by unc0rr
Output log to stdout instead of stderr
2012-06-19, by unc0rr
Oops, forgot this
2012-06-19, by unc0rr
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
2012-07-23, by belphegorr
set(LUA_LIBRARY lua.dll) for win32 builds
2012-06-18, by unc0rr
Placed hiding hogs at the end of StartMission in Mission 3
2012-07-21, by belphegorr
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