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tcp sockets are incapsulated in TCPBase class now
2006-10-02, by displacer
base class for TCP connections :)
2006-10-01, by displacer
united TCP transfers for start game and receive preview
2006-10-01, by displacer
prepare uniting tcp classes
2006-10-01, by displacer
'h' marks out current hedgehog
2006-09-28, by unc0rr
- Some improvements to volume control
2006-09-27, by unc0rr
Changeable volume
2006-09-27, by unc0rr
- Better landgen
2006-09-26, by unc0rr
working map preview
2006-09-26, by displacer
seems to be a near final version
2006-09-26, by displacer
busy variable removed
2006-09-26, by displacer
new more working, but still not completely working version :)
2006-09-26, by displacer
multiple server starting improved
2006-09-26, by displacer
"Trusted" binds
2006-09-26, by unc0rr
Switching between fullscreen and windowed modes on 'F' key
2006-09-25, by unc0rr
Many small fixes
2006-09-24, by unc0rr
first map preview added (still experimental)
2006-09-24, by displacer
hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
2006-09-24, by displacer
Ammo menu now works!
2006-09-24, by unc0rr
- AmmoMenu
2006-09-23, by unc0rr
Soma small fixes + new land template
2006-09-22, by unc0rr
Preview stream doesn't need parsing now
2006-09-21, by unc0rr
Don't synchronize after sending preview
2006-09-21, by unc0rr
Fix demos usability
2006-09-21, by unc0rr
New clouds
2006-09-21, by unc0rr
Engine can generate land preview and send it via IPC
2006-09-20, by unc0rr
Network protocol uses integers in network byte order
2006-09-20, by unc0rr
license and copyright info added
2006-09-18, by displacer
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