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- Remake net game page
2007-02-09, by unc0rr
netserver and netonnectedclient splited to different files
2007-02-08, by displacer
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
2007-02-08, by displacer
update net servers when going to net page
2007-02-08, by displacer
randomly chosen ports
2007-02-08, by displacer
update button for udp servers list
2007-02-08, by displacer
- Bind also 9th slot
2007-02-08, by unc0rr
binded to port
2007-02-07, by displacer
udp server detecting experimental version (added files)
2007-02-07, by displacer
udp server detecting experimental version
2007-02-07, by displacer
Increased number of construction tools in ammo case
2007-02-07, by unc0rr
Add two files to package
2007-02-07, by unc0rr
Construction tool
2007-02-07, by unc0rr
Airplane can fly from right to left
2007-02-07, by unc0rr
lost connection to server warning message
2007-02-07, by displacer
segfault after endgame fixed?!
2007-02-07, by displacer
One more land template
2007-02-06, by unc0rr
final bugfixes :)
2007-02-06, by displacer
Better templates, giving more different lands
2007-02-06, by unc0rr
Add file to package
2007-02-06, by unc0rr
some colors and network protocol fixes
2007-02-06, by displacer
Ooops, forgot this :)
2007-02-06, by unc0rr
more correct network hhnum
2007-02-06, by displacer
Store translations in Data/Locale directory
2007-02-06, by unc0rr
Fix net game ;)
2007-02-05, by unc0rr
return after rungame
2007-02-05, by displacer
- Fix net game bug
2007-02-05, by unc0rr
- Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05, by unc0rr
Update copyright information
2007-02-05, by unc0rr
- Fix getting negative coordinates of cursor
2007-02-05, by unc0rr
some debug messages disabled
2007-02-04, by displacer
memory leak fixed (tanks unC0Rr)
2007-02-04, by displacer
Fix IPCSocket issues
2007-02-04, by unc0rr
repeated start now allowed
2007-02-04, by displacer
initial colors assign fix
2007-02-04, by displacer
- Better gears placing
2007-02-04, by unc0rr
color change in slave network client is now disabled
2007-02-04, by displacer
adding the same command twice bug fixed for net game
2007-02-04, by displacer
some disconnect and remove teams bugfixes
2007-02-04, by displacer
colors changing config fully working (still need disabling in slaves)
2007-02-03, by displacer
fix fo make things working
2007-02-03, by displacer
small memory leak fixed
2007-02-03, by displacer
additional error checking
2007-02-03, by displacer
3 method ;) of predicting colors
2007-02-02, by displacer
Support unicode input for chat
2007-02-01, by unc0rr
empty ChangeLog, just to not forget to make it for future release
2007-01-28, by unc0rr
AI works properly
2007-01-28, by unc0rr
- UFO smokes
2007-01-28, by unc0rr
network team add can be denied by server
2007-01-27, by displacer
network colors (alpha)
2007-01-27, by displacer
integer -> LongInt
2007-01-27, by unc0rr
- Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-27, by unc0rr
AI compiles, but doesn't work
2007-01-26, by unc0rr
Make SHA really work
2007-01-26, by unc0rr
Check land digest
2007-01-26, by unc0rr
Show rope
2007-01-26, by unc0rr
- New land generator feature: islands in the sky
2007-01-26, by unc0rr
- Better land generator
2007-01-24, by unc0rr
more accurate selection colors for teamselect widget
2007-01-24, by displacer
hedgehogs num modification now allowed to chief client only
2007-01-24, by displacer
- Show sample line
2007-01-23, by unc0rr
- Two more templates
2007-01-23, by unc0rr
- New land templates
2007-01-23, by unc0rr
- New Land Generator
2007-01-23, by unc0rr
- Fix Blow Torch and Air Attack
2007-01-22, by unc0rr
network teams hedgehogs nums modifications now working from chief client
2007-01-21, by displacer
Small fixes to bring engine to life
2007-01-21, by unc0rr
network to local teams map, addteams from server before team config bug, fixed some segfaults
2007-01-21, by displacer
initial hedgehogs num fixed
2007-01-21, by displacer
first buggy hedgehogs num net change
2007-01-21, by displacer
Fixed-point arithmetics in engine.
2007-01-21, by unc0rr
more correct net disconnection
2007-01-18, by displacer
disable widgets if we are slave network client
2007-01-18, by displacer
equal team names huge bug fixed for multiple clients
2007-01-17, by displacer
more correct remove net teams
2007-01-17, by displacer
Another float debug
2007-01-16, by unc0rr
Some fixes, revert debug code
2007-01-16, by unc0rr
Get further with debug
2007-01-15, by unc0rr
More detailed debug
2007-01-15, by unc0rr
Rope debug stuff
2007-01-15, by unc0rr
- Store more team specific values in HWTeam
2007-01-15, by unc0rr
net game image
2007-01-15, by displacer
Run game message added, team and config info provided for net game
2007-01-15, by displacer
multiple teams now available per host (still alpha)
2007-01-14, by displacer
- Fix not debug build
2007-01-14, by unc0rr
Team level at new place on team config page
2007-01-14, by unc0rr
CONFIG_PARAM for storing config
2007-01-14, by displacer
protocol changes
2007-01-14, by displacer
- New team level icons
2007-01-14, by unc0rr
isChiefClient is now correct :)
2007-01-14, by displacer
Selecting map works in net game
2007-01-14, by unc0rr
Fix infinite loop
2007-01-14, by unc0rr
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14, by unc0rr
Oops, I should be more careful
2007-01-14, by unc0rr
Connect signal and slot directly for AddTeam event
2007-01-14, by unc0rr
Small fixes
2007-01-14, by unc0rr
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