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Flakes were updating the wrong coordinates when rqBlurryLand was on
2011-01-01, by Palewolf
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
2011-01-01, by sheepluva
part #2
2011-01-01, by sheepluva
my attempt of "detach rope if the Land[] vanishes"
2011-01-01, by sheepluva
fixing Palewolf's if-merging-whoopsy there. should unbreak build
2010-12-31, by sheepluva
fix sticky rope issue
2010-12-31, by sheepluva
revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
2010-12-31, by sheepluva
Avoid drawing if there's a hog/object behind
2010-12-31, by Palewolf
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