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add option for vsync -- good results on mac and linux, should be harmless on others (please test)
2009-11-13, by koda
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
2009-11-11, by nemo
removes workaround except for iphone
2009-11-11, by koda
Update Ukrainian translation
2009-11-11, by unc0rr
fix keybindings in PPC
2009-11-10, by koda
unbreak build
2009-11-10, by nemo
Add check for nil gear
2009-11-10, by nemo
color works under ppc
2009-11-10, by koda
add a x86_64 mac target
2009-11-09, by koda
- Formatting changes
2009-11-09, by unc0rr
wtf is this, koda?
2009-11-09, by unc0rr
updated build files for macosx and optimization system
2009-11-06, by koda
AI knows what artillery mode is
2009-11-06, by unc0rr
Remove mostly useless comments put in to explain patch long ago.
2009-11-05, by nemo
revert previous commit to remove a wip patch
2009-11-05, by koda
update themes cmakefiles to use GLOB instead of listing all the files
2009-11-05, by koda
fix iphone build
2009-11-05, by koda
revamped SDLh.pas
2009-11-05, by koda
move compiler directives to standard pascal
2009-11-05, by koda
Oops. Accidentally removed the scaling.
2009-11-04, by nemo
A basic Spidey hat, leave hat on when roping.
2009-11-02, by nemo
Compete loading teams/hedgehogs part from mission config
2009-11-01, by unc0rr
This massive image modification removes colour profile information and adds an alpha channel.
2009-10-30, by nemo
Add loading team parameters
2009-10-30, by unc0rr
add an uninstall target (to be tested)
2009-10-29, by koda
fix missing land on ppc
2009-10-29, by koda
other controls implementation + sdlh revisited (once again)
2009-10-26, by koda
touch control completely revamped
2009-10-25, by koda
Further work on missions editor
2009-10-25, by unc0rr
Increase AMMO_INFINITE to 100
2009-10-25, by nemo
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
2009-10-25, by koda
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
2009-10-25, by koda
Smaxx: only allow change direction when shift key is pressed
2009-10-25, by unc0rr
Change mission file format to allow more flexible config
2009-10-25, by unc0rr
Partially implement loading mission options
2009-10-25, by unc0rr
fix build
2009-10-25, by koda
convert 24 bits images to 32 (faster to manage)
2009-10-25, by koda
completes touch input/control (problems with moving camera)
2009-10-25, by koda
more updates on touch input/control
2009-10-24, by koda
err, complete previous commit
2009-10-23, by koda
WE HAVE HOGS MOVING ON IPHONE
2009-10-23, by koda
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
2009-10-22, by koda
update color management for new sdl_image on mac
2009-10-22, by koda
Fix (quite rare) spectators queue error when joining game with teams left the game.
2009-10-21, by unc0rr
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
2009-10-21, by unc0rr
Start work on missions/trainings editor
2009-10-21, by unc0rr
evil math strikes again
2009-10-20, by koda
Remove unneeded var from Smaxx' tag changes
2009-10-20, by nemo
ifdefs all the way
2009-10-20, by koda
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
2009-10-20, by nemo
WE HAVE TOUCH INPUT
2009-10-20, by koda
And even this one
mbait-mangen
2010-11-12, by unc0rr
update sdlmain files to 1.2.14
2009-10-20, by koda
Added new type of map at UI. Simple random map generation
mbait-mangen
2010-03-16, by mbait
And this one
mbait-rope_AI
2010-11-12, by unc0rr
Update Italian translation
2009-10-19, by unc0rr
change trunk branch to 0.9.12 branch
mbait-mangen
2010-02-10, by mbait
copy of trunk
mbait-rope_AI
2010-01-30, by mbait
Close 0.9.12 branch
0.9.12
2010-11-12, by unc0rr
doStepDrowningGear - I always forget it. Kill the sound and exit.
2009-10-19, by nemo
Disable NPOTT in 0.9.12 tag :)
0.9.12
2009-10-21, by nemo
Fix 'make package_source' package
2009-10-18, by unc0rr
closed branch
2010-06-23, by koda
Tag for 0.9.12 release
0.9.12
2009-10-18, by unc0rr
Smaxx: fix water sprites rendering
0.9.12-release
2009-10-18, by unc0rr
changelog update
2009-10-18, by koda
Update server
2009-10-18, by unc0rr
last minute fixes
2009-10-18, by koda
Update dependencies list
2009-10-18, by unc0rr
Update changelog
2009-10-18, by unc0rr
sigh
2009-10-18, by koda
fix mac bundle
2009-10-18, by koda
update .pro file, lupdate and smaller italian translation
2009-10-18, by koda
Set version to 0.9.12, protocol number to 29
2009-10-18, by unc0rr
- lupdate && lrelease
2009-10-18, by unc0rr
Update german translation
2009-10-18, by unc0rr
Aaaand ease up on the onions a bit
2009-10-18, by nemo
Remove an rectangle, wasn't seeing 2nd cucumber enough.
2009-10-18, by nemo
Fix rectangles for theme objects
2009-10-18, by nemo
Just checking this in so prg can try it. May back it out
2009-10-18, by nemo
Disable followgear on ammoshove for napalm fire damage
2009-10-18, by nemo
256 bit png sky fix
2009-10-18, by nemo
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
2009-10-18, by nemo
Updated translation
2009-10-18, by nemo
Updated translation and waves
2009-10-18, by nemo
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
2009-10-17, by nemo
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
2009-10-17, by nemo
Smaxx: update sky sprites
2009-10-17, by unc0rr
restore openalbridge to r2489
2009-10-17, by koda
Update Octorama
2009-10-17, by unc0rr
Fix build
2009-10-17, by unc0rr
Set version 0.9.12-RC2
2009-10-17, by unc0rr
remove the svg dependency
2009-10-17, by koda
Fix bug when rope goes through land when hedgehog is sliding
2009-10-17, by unc0rr
dep fix
2009-10-17, by koda
moves project files to proper directory
2009-10-17, by koda
Fix build
2009-10-17, by unc0rr
Smaxx: small fix to some misinformation
2009-10-17, by unc0rr
Update Finnish translation
2009-10-17, by unc0rr
Don't try to send empty team message
2009-10-17, by unc0rr
weapon edit style tweak
2009-10-17, by nemo
pass in sdli
2009-10-17, by nemo
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-17, by koda
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
2009-10-16, by nemo
Add %1 for "Remaining" default to in front so at least the count shows up
2009-10-16, by nemo
affect tweaks molotov spread some more
2009-10-16, by nemo
update appcast link
2009-10-16, by koda
install the new lowresolution images for systems with limited graphics
2009-10-16, by koda
lighten water, strip colour profile from png for heck of it.
2009-10-16, by nemo
update italian translation
2009-10-16, by koda
Missing deepspace theme
2009-10-16, by nemo
Update release doc a bit
2009-10-16, by unc0rr
Minor french tweak
2009-10-16, by nemo
lupdate + partial italian translation
2009-10-16, by koda
Set version to RC1
2009-10-16, by unc0rr
- Fix build
2009-10-16, by unc0rr
fix for faders
2009-10-16, by koda
- Tweak join/leave colour
2009-10-16, by unc0rr
Update from Jessor
2009-10-16, by nemo
Some more eol-style fixes
2009-10-16, by unc0rr
set svn:eol-style to native
2009-10-16, by unc0rr
Smaxx: fix openalbridge
2009-10-16, by unc0rr
Fix warning
2009-10-16, by unc0rr
THE fix for openalbridge
2009-10-16, by koda
updated map.png to remove teleport/spawn point between crab's legs
2009-10-16, by nemo
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
2009-10-16, by nemo
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
2009-10-16, by nemo
oops. wrong size
2009-10-16, by nemo
Kill flame if any gears collide.
2009-10-16, by nemo
increase molotov radius a bit
2009-10-16, by nemo
fix molotov size
2009-10-16, by nemo
Some translation updates
2009-10-16, by unc0rr
Fix install
2009-10-16, by unc0rr
Some fixed related to themes
2009-10-16, by unc0rr
Update translation
2009-10-16, by unc0rr
Small bazooka training
2009-10-16, by unc0rr
Add Octorama
2009-10-16, by nemo
affect says this spread was supposed to use div - makes for tighter spread
2009-10-16, by nemo
fix Tiy typo
2009-10-16, by nemo
Fix player info response
2009-10-16, by unc0rr
Fix mouse problem when focus is lost
2009-10-16, by unc0rr
Forgot about Islands
2009-10-16, by nemo
Fire tweaks
2009-10-16, by nemo
Left Compost out, try giving dirt full opacity
2009-10-16, by nemo
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
2009-10-16, by nemo
update de locale
2009-10-16, by nemo
properly do offsets into mult-column ammo image (forgot y)
2009-10-16, by nemo
molotov sound FTW
2009-10-15, by koda
Rename Molotov to Molotov Cocktail
2009-10-15, by nemo
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-15, by nemo
offset for multi-column ammo image
2009-10-15, by nemo
damn semicolons...
2009-10-15, by nemo
oh, just use shotgun reload for all. prg says it sounds better
2009-10-15, by nemo
oops. shotgun reload
2009-10-15, by nemo
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
2009-10-15, by nemo
Suggestion by Smaxx - use pickhammer sound while drill is in operation
2009-10-15, by nemo
Tweak shoppa probabilities
2009-10-15, by nemo
Adjustments to training mode and credits by Smaxx
2009-10-15, by nemo
Molotov image placeholders - Tiy will add real ones shortly
2009-10-15, by nemo
updated italian translation and new homerun sound
2009-10-15, by koda
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
2009-10-15, by nemo
Add 02:10 section (english only, needs translating)
2009-10-15, by nemo
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
2009-10-15, by nemo
fix a potential bug when playing two sounds at the same time (or very near)
2009-10-15, by koda
Restore crate probability restriction for "shoppa" weapon sets
2009-10-15, by nemo
Remove sprFlake from set of clamped textures
2009-10-15, by nemo
New data files from Tiy, add gtFlame to avoidance list
2009-10-15, by nemo
Update translation
2009-10-15, by unc0rr
Update translation
2009-10-15, by unc0rr
Teach server to know 0.9.12 and 0.9.13-dev
2009-10-15, by unc0rr
Smaxx's updated german translation + texture gap fixes + updated room list
2009-10-14, by koda
partial italian translation and other fixes to lib
2009-10-14, by koda
committing some missing files
2009-10-14, by koda
code cleanup and restore the mute call
2009-10-14, by koda
Smaxx patch for fixing all sound related issues on any system
2009-10-14, by koda
- Update some strings
2009-10-14, by unc0rr
lupdate
2009-10-14, by unc0rr
Cut upwards thrust in half on saucer
2009-10-13, by nemo
smaxx patch for hardware sound
2009-10-12, by koda
can compile on iphone again
2009-10-12, by koda
fix sound by smaxx and other stuff by me
2009-10-12, by koda
Smaxx fix to overwriting private sdl's memory
2009-10-12, by unc0rr
manually adjusted colours. should be done as proportion?
2009-10-12, by nemo
Smaxx: less hacks
2009-10-12, by unc0rr
Restrict how high saucer can fly for sanity's sake
2009-10-12, by nemo
Switch to first legal ammo when hedgehog can't hold current one
2009-10-12, by unc0rr
Real fix to ammo slot overflow (bug triggered by r2411 fix)
2009-10-12, by unc0rr
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
2009-10-12, by nemo
Don't show timer of drowned gears
2009-10-12, by unc0rr
Huge Smaxx patch with some fixes by me:
2009-10-12, by unc0rr
cake theme wave fix from ttsmj
2009-10-12, by nemo
- Fix camera area with different zoom levels
2009-10-12, by unc0rr
sheepluva's basic 45° test. NEEDS TESTING
2009-10-12, by nemo
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
2009-10-12, by nemo
updated polish translation from szczur
2009-10-12, by nemo
new checked image from Smaxx
2009-10-11, by koda
hopefully last fix
2009-10-11, by koda
ultramegafix
2009-10-11, by koda
really fix build and completes transition to errlib
2009-10-11, by koda
fix build and partially moves messages to errlib
2009-10-11, by koda
updated build method
2009-10-11, by koda
frotten piece from last patch
2009-10-11, by koda
OpenALBridge updates
2009-10-11, by koda
Smaxx: new rooms list
2009-10-11, by unc0rr
fix that nasty "Pascal Internal Error" when compiling
2009-10-10, by koda
Oops, fix build
2009-10-10, by unc0rr
updated translation by szczur
2009-10-08, by nemo
Fix integer->SmallInt
2009-10-08, by unc0rr
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-10-08, by koda
Server provides more info in rooms list
2009-10-07, by unc0rr
- Fix mouse cursor bugs in net game (still has a bug near water)
2009-10-07, by unc0rr
cmake optimizations and simplification
2009-10-06, by koda
Fix /me chat command in demos
2009-10-03, by unc0rr
Fix build
2009-10-03, by unc0rr
- Proper /team command implementation
2009-10-03, by unc0rr
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
2009-10-02, by koda
fixes & co.
2009-10-02, by koda
added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-10-02, by koda
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-27, by koda
classic voicepack
2009-09-27, by koda
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
2009-09-27, by unc0rr
Colorize chat messages in frontend and engine
2009-09-27, by unc0rr
makes the updater optional at compile time
2009-09-26, by koda
lupdate + a working .pro file
2009-09-26, by koda
some fixes for the autoupdate thingy
2009-09-26, by koda
Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22, by koda
fix invisible rope in low quality
2009-09-22, by koda
converts some gl calls to gles
2009-09-22, by koda
- Remove cake fix
2009-09-22, by unc0rr
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
2009-09-22, by unc0rr
Final fix
2009-09-17, by unc0rr
Second try
2009-09-17, by unc0rr
Fix build
2009-09-17, by unc0rr
Fix a warning
2009-09-16, by unc0rr
Don't spam debug messages
2009-09-16, by unc0rr
Optimize network traffic a bit:
2009-09-16, by unc0rr
Don't store keepalive messages in game server spectators buffer
2009-09-16, by unc0rr
- Fix join/leave messages color
2009-09-13, by unc0rr
- Implement zoom reset
2009-09-10, by unc0rr
Fix water rendering issues
2009-09-10, by unc0rr
And in frontend
2009-09-10, by nemo
Strip trailing spaces
2009-09-10, by nemo
Don't allow to look too deep
2009-09-10, by unc0rr
Fix water position when zooming
2009-09-10, by unc0rr
Fix background and horizont positions when zooming
2009-09-10, by unc0rr
Implement smooth zoom
2009-09-10, by unc0rr
Fix broken infinite skip turns logic
2009-09-10, by unc0rr
- Support probabilies from ammo scheme in engine
2009-09-10, by unc0rr
Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-09-10, by unc0rr
Move connect call to more appropriate place
2009-09-10, by unc0rr
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
2009-09-10, by unc0rr
Disable smoothing and alpha for low quality rope rendering
2009-09-10, by unc0rr
Some rope tweaks
2009-09-10, by unc0rr
Fix braindead check
2009-09-10, by unc0rr
Use GL_LINE_STRIP instead of GL_LINES
2009-09-10, by unc0rr
- Implement low quality rope
2009-09-09, by unc0rr
oops. forgot this one
2009-09-09, by nemo
Ok. This time I think I have it. amNothing should work.
2009-09-09, by nemo
Trying to correct prior amNothing checkin. untested.
2009-09-08, by nemo
hide timer after cake is done walking
2009-09-08, by nemo
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
2009-09-08, by nemo
Fix inconsistency in join/part messages
2009-09-08, by unc0rr
Update server dependancies list
2009-09-08, by unc0rr
Join messages too
2009-09-07, by unc0rr
Not fakeable quit messages
2009-09-07, by unc0rr
Fixes suggested by hlint tool
2009-09-04, by unc0rr
Set window caption even in fullscreen mode (suggested by Smaxx)
2009-09-04, by unc0rr
Smaxx' fix for windows build
2009-09-04, by unc0rr
Some fixes suggested by hlint
2009-09-04, by unc0rr
Drop support for ghc 6.8, use 6.10 instead
2009-09-04, by unc0rr
Remove crosshair from skip
2009-09-03, by unc0rr
Warn players in room when admin lefts room
2009-09-03, by unc0rr
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-09-02, by unc0rr
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
2009-09-02, by unc0rr
Send leaving message and remove room admin's teams when he exits
2009-09-02, by unc0rr
Update Polish translation
2009-09-02, by unc0rr
Implement room delegation (not tested, only one predefined name to rename room)
2009-09-01, by unc0rr
Fix a bug when you are unable to do anything in lobby when room is closed during round
2009-09-01, by unc0rr
Prevent "free knocking" bug
2009-08-30, by unc0rr
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
2009-08-30, by nemo
Some preparation for room control delegation support
2009-08-30, by unc0rr
fix windows compilation with dll (frontend and engine)
2009-08-28, by koda
Change password dialog to be more informative
2009-08-27, by unc0rr
Ask user for a nickname on first run, suggest login name
2009-08-27, by unc0rr
Add respawning mines mode as a hack.
2009-08-27, by unc0rr
Lower bound on speech text width for proper rendering
2009-08-26, by nemo
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
2009-08-25, by nemo
correct typo found by Smaxx
2009-08-24, by nemo
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
2009-08-23, by unc0rr
improved fix for right click on mac
2009-08-19, by koda
restored volumen control (hoorray)
2009-08-19, by koda
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
2009-08-19, by koda
Optimize many sprites
2009-08-18, by unc0rr
Add Battlefield map
2009-08-17, by unc0rr
Rename octopus grave
2009-08-17, by unc0rr
Optimize sprites in Hedgehog folder
2009-08-17, by unc0rr
New hats, optimize some old ones
2009-08-17, by unc0rr
- Update ammo menu icons
2009-08-17, by unc0rr
Allow kamikaze in move
2009-08-17, by unc0rr
Fix my bad English
2009-08-16, by unc0rr
Fix bazooka having timer
2009-08-16, by unc0rr
Update russian translation
2009-08-16, by unc0rr
Update pt_PT translation
2009-08-16, by unc0rr
Better fix
2009-08-16, by unc0rr
Check gear for nil in /timer command handler
2009-08-16, by unc0rr
Bind zoom in/out to [ and ]
2009-08-15, by unc0rr
Show player's room status (plays/spectates)
2009-08-13, by unc0rr
Fix filtering
2009-08-13, by unc0rr
Don't filter +left command :D
2009-08-12, by unc0rr
oops!
2009-08-12, by nemo
Now really fix
2009-08-12, by unc0rr
Fix compilation
2009-08-12, by unc0rr
reorganize functions a bit
2009-08-12, by unc0rr
Implement filtering in server
2009-08-12, by unc0rr
Don't spam debug log
2009-08-12, by unc0rr
Better support for scripting by gears
2009-08-12, by unc0rr
minor saucer change Tiy had requested once.
2009-08-11, by nemo
prevent overflow
2009-08-11, by nemo
updated portugese translation by marco_silva
2009-08-09, by nemo
- Update Bulgarian transation
2009-08-08, by unc0rr
szczur comments out some english phrases
2009-08-05, by nemo
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
2009-08-05, by unc0rr
More Italian announcer messages
2009-08-05, by unc0rr
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
2009-08-02, by nemo
Fix texture so it doesn't produce vertical lines
2009-08-01, by unc0rr
New waves rendering procedure based on using texture coodrinates > 1.0
2009-08-01, by unc0rr
Update some translations
2009-08-01, by unc0rr
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
2009-07-30, by nemo
Fix queue bug triggered by AI
2009-07-30, by unc0rr
Move water waves rendering to a separate procedure
2009-07-30, by unc0rr
Better handle pointing with mouse cursor on zoom
2009-07-30, by unc0rr
New graphics. Nature, City.
2009-07-29, by nemo
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
2009-07-28, by nemo
- Remove one AddProgress call
2009-07-28, by unc0rr
Cleanup code a bit
2009-07-28, by unc0rr
Now really fix
2009-07-28, by unc0rr
Fix hedgehog stopping to slide when throwing rope (not tested)
2009-07-28, by unc0rr
Better handle loosing control when on rope
2009-07-28, by unc0rr
Fix hwSign to give 1 on -0 value
2009-07-28, by unc0rr
requested change by Tiy to Flying Saucer start (hover until first keypress)
2009-07-26, by nemo
Add back waves since it was really irritating Tiy
2009-07-26, by nemo
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
2009-07-26, by nemo
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
2009-07-26, by nemo
Stray semi-opaque pixels fixed
2009-07-25, by nemo
Remove reduced quality check - gameplay impact
2009-07-24, by nemo
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
2009-07-24, by nemo
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
2009-07-24, by nemo
szczur's pl update + lupdate-qt4 && lrelease-qt4
2009-07-24, by nemo
add extra semi-opaque layer of water to discolour objects in the water.
2009-07-23, by nemo
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
2009-07-22, by nemo
Restrict hogs to 16px proximity to border to avoid getting kicked through.
2009-07-20, by nemo
switch to ov_fopen for simplicity
2009-07-19, by koda
fix a bug where a fclose() was called after an ov_clear()
2009-07-19, by koda
documentation fix
2009-07-18, by koda
lowres theme data for iphone compatibility
2009-07-16, by koda
sound for mortar
2009-07-15, by koda
a lot of stuff:
2009-07-14, by koda
other indentation, binding and miscellaneous fixes to openalbridge
2009-07-12, by koda
fix indentation and other cosmetic changes to lib
2009-07-12, by koda
corrects a wrong binding
2009-07-12, by koda
updates licence and fix a memory leak (which was consuming iphone memory)
2009-07-12, by koda
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
2009-07-12, by nemo
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
2009-07-12, by nemo
-fix bamboo theme (unsupported color profile)
2009-07-11, by koda
hypothetical opengles improvements
2009-07-11, by koda
accessory stuff for iphone
2009-07-11, by koda
fix a binding that was preveting to display anything else besides hogs on iphone
2009-07-10, by koda
untested
2009-07-10, by nemo
Try reenabling these two - shouldn't impact flakes
2009-07-10, by nemo
real fix for iphone color (reverting previous commit)
2009-07-10, by koda
moves indestructible color to green for iphone compatibility
2009-07-10, by koda
damn mortars
2009-07-10, by nemo
unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-07-09, by nemo
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
2009-07-09, by koda
additional touch support and nemo's reduced land array size
2009-07-08, by koda
initial support for touch input
2009-07-08, by koda
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
2009-07-07, by koda
-Removal of older WAV files, now useless thanks to OpenAL
2009-07-07, by koda
move C and C++ optimization flags in the main CMakeLists.txt
2009-07-07, by koda
Accidentally switched property in last checkin
2009-07-07, by nemo
double column girder for embedded
2009-07-07, by koda
the -1 was a bad idea
2009-07-07, by nemo
multi-column support
2009-07-07, by nemo
typo :(
2009-07-07, by nemo
don't link for windows, for now
2009-07-06, by nemo
same as before
2009-07-06, by koda
forgot one line from previous commit
2009-07-06, by koda
once again, trying to restore windows compatibility from nemo's experiments
2009-07-06, by koda
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
2009-07-06, by koda
apply dx too (from smaxx)
2009-07-06, by nemo
-fix teleport sound when moving to wrong positions
2009-07-06, by koda
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
2009-07-05, by nemo
Fewer bubbles for non-breathing gears
2009-07-05, by nemo
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
2009-07-05, by nemo
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
2009-07-05, by nemo
reworked progress structure
2009-07-03, by koda
typos
2009-07-03, by koda
-new openal api for setting sound position
2009-07-03, by koda
additional variable (BUNDLE) to make a standalone Mac application
2009-07-02, by koda
-Smaxx' solution for compiling frontend with static libs in windows
2009-07-02, by koda
sounds for teleport and beginning of sudden death
2009-07-01, by koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-30, by koda
regression of previous commit, stdint.h in use
2009-06-30, by koda
-new FindOggVorbis, should work everywhere now
2009-06-30, by koda
-Smaxx's porting of the library to MSVC compilers
2009-06-30, by koda
-openalbridge headers cleaned
2009-06-29, by koda
- fade in/out functions merged, but kept binary compatibility
2009-06-29, by koda
initial bugfix for volume setup
2009-06-29, by koda
- bugfix for segfault on fades
2009-06-29, by koda
disable timers on a few silly items, trying out a timer on cake
2009-06-28, by nemo
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
2009-06-28, by unc0rr
text tweaks
2009-06-28, by nemo
Fix for mouse targeting... not tested
2009-06-28, by unc0rr
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-28, by nemo
-Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-06-28, by koda
Move count notification to all multishoot
2009-06-28, by nemo
some win32 dll export thingy.
2009-06-28, by nemo
koda/Smaxx changes to openal for crossplatform building
2009-06-28, by nemo
Update Italian translation
2009-06-27, by unc0rr
Bring back smoothness for camera movement
2009-06-26, by unc0rr
Some work on camera
2009-06-26, by unc0rr
small jetpack tweak
2009-06-25, by nemo
Oops. Sorry about that. Restore correct extdbinterface.hs
2009-06-25, by nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-25, by nemo
rename jetpack to flying saucer
2009-06-24, by nemo
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24, by unc0rr
koda's OpenAL conversion:
2009-06-24, by unc0rr
extra check suggested by unc0rr
2009-06-22, by nemo
allow brief ground touches
2009-06-22, by nemo
Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22, by nemo
set vector to negative *after* applying upward vector
2009-06-22, by nemo
disable selection sprite, nudge ship into the air on launch
2009-06-22, by nemo
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
2009-06-21, by nemo
Oops, fix database process interaction
2009-06-21, by unc0rr
Oops. Forgot the ugly graphic
2009-06-21, by nemo
Ugly graphic for jetpack - jetpack should be essentially functional.
2009-06-21, by nemo
thanks unc0rr (corrected flag - also check on turn time)
2009-06-21, by nemo
Use different group to not erase messages, restore gear deletion on hog damage.
2009-06-21, by nemo
Duplicate Parachute more closely :D
2009-06-21, by nemo
Some fixes on camera broken by zoom code (ammo menu should work now)
2009-06-21, by unc0rr
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
2009-06-21, by nemo
Don't show enemy's number of ammo
2009-06-20, by unc0rr
Update Italian translation
2009-06-20, by unc0rr
Oops
2009-06-19, by unc0rr
Send stats every minute
2009-06-19, by unc0rr
Implement sending gameserver stats to webserver
2009-06-19, by unc0rr
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-18, by nemo
Updated french translation thanks to kaze (Fabien)
2009-06-18, by nemo
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
2009-06-18, by nemo
Tiy's new airstrike graphic
2009-06-18, by nemo
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
2009-06-15, by nemo
Tweaked windbar and steam sound by Smaxx
2009-06-15, by nemo
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
2009-06-15, by nemo
Full set of translated messages for zh_TW - says he will add more original ones later
2009-06-15, by nemo
koda's patch fixing some iphone port troubles (color, mouse)
2009-06-14, by unc0rr
- Implement zoom-in and zoom-out
2009-06-13, by unc0rr
Some work on zooming. Hedgewars are now unplayable.
2009-06-13, by unc0rr
Polish translation update
2009-06-13, by unc0rr
Update Italian translation
2009-06-13, by unc0rr
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
2009-06-12, by nemo
Endian aware Land digest
2009-06-12, by unc0rr
Fix r2201
2009-06-12, by unc0rr
Implement ability for server admin to clear accounts cache
2009-06-12, by unc0rr
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
2009-06-12, by nemo
Patch by Smaxx:
2009-06-11, by unc0rr
Patch by koda:
2009-06-11, by unc0rr
Update Italian translation
2009-06-08, by unc0rr
Forbid room names and nicknames consisting only of space characters
2009-06-07, by unc0rr
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
2009-06-06, by unc0rr
French translation of game, including new messages. Frontend later.
2009-06-05, by nemo
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
2009-06-03, by nemo
Remove steam on explosion effects
2009-06-02, by nemo
A few FIXME flags for easy grepping
2009-06-02, by nemo
- Fix some ugly code
2009-06-02, by unc0rr
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-06-02, by nemo
Make code suck less
2009-06-01, by unc0rr
Fix some cake bugs
2009-06-01, by unc0rr
Death messages thanks to Smaxx
2009-06-01, by nemo
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
2009-06-01, by nemo
Remember password
2009-05-31, by nemo
Okay, now a real fix
2009-05-31, by unc0rr
Fix jump changing direction in artillery mode
2009-05-31, by unc0rr
Push karma application to end of round - should avoid problems w/ plane and kamikaze
2009-05-31, by nemo
Fix a source of desync caused by player quit
2009-05-31, by unc0rr
Fix lines arise when zooming. Doesn't fix water sprites.
2009-05-31, by unc0rr
Add david_ac to credits
2009-05-28, by nemo
mark up with (team)
2009-05-28, by nemo
Please don't take away my checkin privileges - Tiy asked me to keep working on this
2009-05-28, by nemo
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27, by unc0rr
explicit nesting
2009-05-27, by nemo
Update Slovak and Italian translations
2009-05-27, by unc0rr
- Prevent server from producing zombies
2009-05-27, by unc0rr
Just for completeness, correct formatting on this probably-will-be-reverted-approach
2009-05-27, by nemo
experiment in only sending a message to your clan
2009-05-27, by nemo
Fix server compilation
2009-05-27, by unc0rr
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
2009-05-27, by unc0rr
0-3 not 0-2
2009-05-26, by nemo
updated gasmask/pinksunhat, new grave
2009-05-26, by nemo
Adjust initial camera position
2009-05-26, by nemo
Send server message after nicks info (more chance for it to be seen)
2009-05-25, by unc0rr
Add caching for accounts information (entries are stored in memory forever)
2009-05-25, by unc0rr
Bring back authentication to official server, now using separate process to perform database interaction
2009-05-25, by unc0rr
unc0rr forgot nil check here too
2009-05-24, by nemo
Fix crash caused by speechbubbles when restoring from save or joining already started net game
2009-05-24, by unc0rr
Update server protocol number to version mapping
0.9.11-release
2009-05-24, by unc0rr
Fix attack bubbles
2009-05-24, by unc0rr
Finally fix bubbles
2009-05-24, by unc0rr
Some updates
2009-05-24, by unc0rr
typo
2009-05-24, by nemo
Silence frontend debug output
2009-05-24, by unc0rr
- Update INSTALL file
2009-05-24, by unc0rr
Google Droid font licensing terms
2009-05-24, by nemo
Allow CJK override for zh_CN/zh_TW/ja
2009-05-24, by nemo
Update server's message
2009-05-24, by unc0rr
- Update russian translation
2009-05-24, by unc0rr
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
2009-05-24, by nemo
Fix fullscreen bug
2009-05-24, by unc0rr
- Update training a bit
2009-05-24, by unc0rr
make lookup consistent
2009-05-24, by nemo
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-24, by nemo
should be 48 for this map
2009-05-23, by nemo
set Minefield to 150%, reduce fort distance by 512px
2009-05-23, by nemo
correct Firefox e-mail addy
2009-05-23, by nemo
oops forgot the translated files and source
2009-05-23, by nemo
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
2009-05-23, by nemo
Snow theme makeover
2009-05-23, by nemo
mobster voice, updated wav for new default voice
2009-05-23, by nemo
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
2009-05-23, by nemo
Prevent unc0rr's sneaky escape
2009-05-22, by nemo
Some updates on changelog
2009-05-22, by unc0rr
neglected test on sniper rifle being active
2009-05-22, by nemo
- Update Bulgarian translation
2009-05-21, by unc0rr
Update some more translations
2009-05-21, by unc0rr
Update russian localization
2009-05-21, by unc0rr
Fix INSTALL
2009-05-21, by unc0rr
Fix nature theme too (thanks to nemo)
2009-05-21, by unc0rr
Fix City theme (could cause desyncs)
2009-05-21, by unc0rr
This should resend scheme info to net server when scheme got edited (not tested)
2009-05-20, by unc0rr
Silence useless warning
2009-05-20, by unc0rr
Updated default voicepack, policecap hat
2009-05-19, by nemo
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-19, by nemo
increase # of mines to 50, limit max depth of drowning damage tag
2009-05-18, by nemo
add Firefox to creds
2009-05-17, by nemo
remove 0 damage tag, easter hat fix, pink sun hat
2009-05-17, by nemo
I suck at pascal booleans
2009-05-17, by nemo
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17, by nemo
Still trying to improve perf of stars - this seems to help a little bit
2009-05-17, by nemo
Silence useless warning
2009-05-17, by unc0rr
update only the stars - cuts CPU useage in half on my machine
2009-05-17, by nemo
Fix rope disappearing bug
2009-05-16, by unc0rr
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
2009-05-16, by nemo
Final fix
2009-05-16, by unc0rr
Now should be okay
2009-05-16, by unc0rr
Fix for teh fix
2009-05-16, by unc0rr
Fix queue error caused by previous fix for queue error
2009-05-16, by unc0rr
- Update finnish translation
2009-05-16, by unc0rr
Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-16, by nemo
fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15, by nemo
oops. forgot to reset turn time
2009-05-15, by nemo
Neglected to delete gear at end of turn
2009-05-15, by nemo
Prevent gaining more health than hedgehog actually has
2009-05-15, by nemo
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-15, by nemo
ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14, by nemo
new grave
2009-05-14, by nemo
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14, by nemo
constrain angle, decrement turn time
2009-05-14, by nemo
Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13, by unc0rr
only init music on use. workaround for audio bug.
2009-05-13, by nemo
Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12, by unc0rr
Fix training
2009-05-12, by unc0rr
Allow speech bubble/small damage tags in "reduced quality"
2009-05-11, by nemo
Oops, some debug stuff left
2009-05-11, by unc0rr
- Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11, by unc0rr
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11, by unc0rr
Don't accept 'team gone' command right after 'next turn' cmd
2009-05-11, by unc0rr
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-11, by nemo
- Fix previous commit
2009-05-09, by unc0rr
- Fix for desyncs when player exits
2009-05-09, by unc0rr
Try to prevent locale problems:
2009-05-08, by unc0rr
English stubs for new weps
2009-05-08, by nemo
Missing swedish weapon names
2009-05-08, by nemo
Mine icon for game scheme mine count
2009-05-08, by nemo
patch to prior checkin
2009-05-08, by nemo
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-05-08, by nemo
allow adjusting angle during sniping
2009-05-07, by nemo
Updated polish translation by szczur
2009-05-07, by nemo
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-07, by nemo
Update translation files
2009-05-06, by nemo
Add a tracing message to help debug rope bugs
2009-05-06, by unc0rr
Move laser behind weapon
2009-05-04, by nemo
oops - checked in my disabling of frontend sound/animation
2009-05-03, by nemo
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03, by nemo
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
2009-05-03, by nemo
Disable long jump in artillery mode, make snipre rifle single shot
2009-05-03, by nemo
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-05-03, by nemo
nemo's tweaks to bubbles
2009-05-01, by unc0rr
Some changes in try to fix issue when you enter
2009-05-01, by unc0rr
nemo:
2009-04-30, by unc0rr
Oops, remove debug stuff
2009-04-30, by unc0rr
Some forgotten sprites
2009-04-30, by unc0rr
nemo's great patch:
2009-04-30, by unc0rr
lost pieces of previous patch
2009-04-26, by unc0rr
koda's patch
2009-04-26, by unc0rr
Fix health widget in reduced quality mode
2009-04-24, by unc0rr
- set svn:eol-style to native on text files
2009-04-24, by unc0rr
TheXception's patch:
2009-04-23, by unc0rr
Update some sprites
2009-04-20, by unc0rr
Fix team lists reset when editing weapon sets
2009-04-20, by unc0rr
TheXception's patch:
2009-04-19, by unc0rr
Patch by koda:
2009-04-19, by unc0rr
Chef hat
2009-04-19, by unc0rr
Please koda with console output
2009-04-19, by unc0rr
Move health sorter to visual gears:
2009-04-19, by unc0rr
Some work to try prevent stack memory leak
2009-04-19, by unc0rr
Patch by koda:
2009-04-18, by unc0rr
patch by koda:
2009-04-17, by unc0rr
- More verbose output
2009-04-17, by unc0rr
Don't crash engine after round in reduced quality mode
2009-04-17, by unc0rr
Commit part of koda's patch which applies cleanly:
2009-04-17, by unc0rr
Fix disconnection from server
2009-04-17, by unc0rr
koda's patch
2009-04-14, by unc0rr
Add two more maps to build system
2009-04-13, by unc0rr
Add basketball to build system
2009-04-13, by unc0rr
Fix message being sent to users of 0.9.10
0.9.10-release
2009-04-13, by unc0rr
Fix some locale files installation
2009-04-13, by unc0rr
Add castle and halloween to install
2009-04-13, by unc0rr
Update release doc
2009-04-13, by unc0rr
Silence net debug messages
2009-04-13, by unc0rr
- Fix training
2009-04-13, by unc0rr
Set version to 0.9.10, protocol to 25
2009-04-13, by unc0rr
Three more hats
2009-04-13, by unc0rr
Update changelog in server
2009-04-13, by unc0rr
Less verbose server output
2009-04-13, by unc0rr
Disable feel of editing for built-in schemes
2009-04-13, by unc0rr
update about page
2009-04-13, by unc0rr
Update changelog
2009-04-13, by unc0rr
Russian voicepack
2009-04-13, by unc0rr
Update translation from patches tracker on fireforge
2009-04-13, by unc0rr
- Add gameServer to build system
2009-04-13, by unc0rr
Update russian translation
2009-04-13, by unc0rr
Some polishing
2009-04-13, by unc0rr
- One more hat
2009-04-12, by unc0rr
make use of bath.ogg
2009-04-12, by unc0rr
nemo's schemes patch
2009-04-12, by unc0rr
Fix previous commit
2009-04-12, by unc0rr
New hat + 2 soundtracks
2009-04-12, by unc0rr
More contrasting lightbulb
2009-04-12, by unc0rr
Prevent server from crashing when get SqlNull value
2009-04-12, by unc0rr
koda's fix
2009-04-12, by unc0rr
Add Shoppa game scheme
2009-04-12, by unc0rr
Predefine some ammo schemes
2009-04-12, by unc0rr
nemo's patch + ropes ammo scheme hack
2009-04-12, by unc0rr
- Apply koda's patch
2009-04-12, by unc0rr
- Another way of defining official server
2009-04-12, by unc0rr
Better SQL statement, allows NULL rid
2009-04-12, by unc0rr
Remove some stuff
2009-04-11, by unc0rr
Remove Codec dir
2009-04-11, by unc0rr
- Update Basketball preview
2009-04-11, by unc0rr
Delete Digger, skyline, Lego
2009-04-11, by unc0rr
Update Ropes preview
2009-04-11, by unc0rr
Update polish and german translations
2009-04-11, by unc0rr
Sort themes list
2009-04-11, by unc0rr
Some updates in themes
2009-04-11, by unc0rr
- Some graphics update
2009-04-11, by unc0rr
Add a special message for old hedgewars versions
2009-04-10, by unc0rr
- Some cfg fixes
2009-04-10, by unc0rr
Move game starting action outside menu
2009-04-10, by unc0rr
Implement two buttons
2009-04-10, by unc0rr
Update some translations
2009-04-07, by unc0rr
Fix epic bug randomly teleporting hedgehogs
2009-04-07, by unc0rr
patch by koda
2009-04-07, by unc0rr
- Fix some CMakeFiles.txt files (by TheXception)
2009-04-05, by unc0rr
patch by TheXception:
2009-04-05, by unc0rr
Remove unneeded file
2009-04-05, by unc0rr
- Better schemes page look
2009-04-05, by unc0rr
Images for all scheme buttons
2009-04-05, by unc0rr
Some AI tweaks by imcold
2009-04-03, by unc0rr
- Enable back border of drop-down list (by nemo)
2009-04-03, by unc0rr
Patch by nemo:
2009-04-03, by unc0rr
remove New Folder
2009-04-03, by unc0rr
Remove Thumbs.db files
2009-04-03, by unc0rr
added files from Tiy
2009-04-03, by displacer
added files by Tiy
2009-04-03, by displacer
changes from Tiyuri
2009-04-03, by displacer
- perform lupdate-qt4
2009-04-02, by unc0rr
New schemes page look by TheXception
2009-04-02, by unc0rr
Ooops.. enable back DoS protection
2009-04-02, by unc0rr
Fix server crash (properly follow client's state)
2009-04-02, by unc0rr
- Fix bug with kicking players
2009-03-28, by unc0rr
- Implement ping timeout
2009-03-27, by unc0rr
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
2009-03-27, by unc0rr
Add simple DoS protection mechanism (although better than previous server had)
2009-03-27, by unc0rr
Allow admin to set server's motd
2009-03-27, by unc0rr
Prepare to add ability for admin to set MOTD
2009-03-27, by unc0rr
Send server message on join
2009-03-26, by unc0rr
Fix bug with rope and bazooka
2009-03-26, by unc0rr
- User from localhost is server admin
2009-03-26, by unc0rr
oops
2009-03-26, by unc0rr
Optimize water bouncing a bit
2009-03-26, by unc0rr
patch by nemo: water bouncing + some tweaks
2009-03-26, by unc0rr
- Better ip2string implementation
2009-03-26, by unc0rr
patch by koda:
2009-03-23, by unc0rr
patch by nemo:
2009-03-23, by unc0rr
Add sounds to girder
2009-03-22, by unc0rr
Don't draw walking state when cursor is on
2009-03-22, by unc0rr
Save much CPU time by initializing vertex arrays in texture creation function
2009-03-22, by unc0rr
use glVertexPointer to render water
2009-03-22, by unc0rr
Fix previous patch
2009-03-22, by unc0rr
nemo's patch for girder + some fixes
2009-03-22, by unc0rr
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
2009-03-22, by unc0rr
Random team generator rework by ttsmj
2009-03-22, by unc0rr
Apply koda's OpenGL ES compatibility patch
2009-03-22, by unc0rr
- Use QCryptographicHash for md5
2009-03-21, by unc0rr
- Fix warnings in frontend
2009-03-18, by unc0rr
Patch by koda
2009-03-18, by unc0rr
Add delete button and scheme selection combobox to scheme edit page
2009-03-18, by unc0rr
Mac icon
2009-03-18, by unc0rr
Update some translations, lupdate && lrelease
2009-03-18, by unc0rr
Sync schemes config over net should work now (untested)
2009-03-18, by unc0rr
Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16, by unc0rr
- Some style changes by nemo
2009-03-16, by unc0rr
Don't use GLU
2009-03-16, by unc0rr
More game options by nemo
2009-03-15, by unc0rr
Rooms list colourizing patch by TheXception
2009-03-15, by unc0rr
Style fixes by nemo
2009-03-15, by unc0rr
Some tweaks by nemo
2009-03-15, by unc0rr
Fix for rooms list + Qt 4.5 by TheXception
2009-03-15, by unc0rr
Scheme options work now
2009-03-13, by unc0rr
Editing schemes, creating new one works now
2009-03-13, by unc0rr
Add an ability to run engine without IPC connection.
2009-03-12, by unc0rr
- Share model between test table and widgets
2009-03-12, by unc0rr
patch by nemo: quick change from 0 to infinite and vice versa
2009-03-12, by unc0rr
Continue work on new schemes
2009-03-12, by unc0rr
Continue work on new schemes implementation
2009-03-11, by unc0rr
- Clear gm_Slot flag even if you can't switch ammo:
2009-03-10, by unc0rr
Update ammo icons
2009-03-10, by unc0rr
Stub for ammo schemes model
2009-03-10, by unc0rr
a patch
2009-03-10, by unc0rr
Implement kick from room
2009-03-09, by unc0rr
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
2009-03-09, by unc0rr
Fix wrong value passed as initial health
2009-03-09, by unc0rr
Pass template filter
2009-03-09, by unc0rr
- Send initial room config
2009-03-09, by unc0rr
- Fix a bug in map widget
2009-03-08, by unc0rr
Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08, by unc0rr
Fix frontend not disconnecting from server
2009-03-08, by unc0rr
Send MAP config param last
2009-03-08, by unc0rr
Patch by nemo
2009-03-08, by unc0rr
patch by nemo
2009-03-08, by unc0rr
pathc by nemo
2009-03-07, by unc0rr
loser animation by nemo
2009-03-07, by unc0rr
Cut the length of most used net packet
2009-03-07, by unc0rr
- nemo's patch: some animations, zero probability for infinite weapons
2009-03-07, by unc0rr
Update Polish translation
2009-03-06, by unc0rr
Utility icon
2009-03-05, by unc0rr
Implement kick from server by administrator
2009-03-05, by unc0rr
nemo:
2009-03-05, by unc0rr
Some work on players lists context menus
2009-03-04, by unc0rr
Pixels2 proc, which uses Land array when updating textures
2009-03-04, by unc0rr
Update some translations
2009-03-04, by unc0rr
Fake database connection with routine which marks all users as guests, when no database host was specified
2009-03-02, by unc0rr
Enable admin button when have privilege. Button does nothing yet.
2009-03-02, by unc0rr
Oops, forgot icons
2009-03-02, by unc0rr
laser beam by nemo reworked a bit by me
2009-03-02, by unc0rr
Update INSTALL
2009-03-02, by unc0rr
Fix crash when explosion is outside of the map (check was lost while refactoring)
2009-03-01, by unc0rr
oops
2009-03-01, by unc0rr
a patch :P
2009-03-01, by unc0rr
4 utilities by nemo
2009-03-01, by unc0rr
cz->cs
2009-02-27, by unc0rr
Set admin flag and send admin notification to users with rid equal to 3
2009-02-27, by unc0rr
Small optimization in net server
2009-02-26, by unc0rr
Fix pages mess when password is refused
2009-02-26, by unc0rr
Ask user password and send it to server
2009-02-26, by unc0rr
Add QCA2 checks to build system
2009-02-25, by unc0rr
Move from 'connecting' page to lobby only when account checked
2009-02-25, by unc0rr
Retrieve client password from web database and ask for it
2009-02-25, by unc0rr
ttsmj2's random teams patch
2009-02-24, by unc0rr
Server now send ASKPASSWORD command to frontend when user has web account
2009-02-24, by unc0rr
Use another event to change state from 'logging in' to 'lobby'
2009-02-24, by unc0rr
Update German translation
2009-02-24, by unc0rr
titlebar fix for Mac OS X by koda
2009-02-23, by unc0rr
Update Italian translation (and compile other translations)
2009-02-23, by unc0rr
Add working check for www account existance
2009-02-23, by unc0rr
Add options for configuring database access
2009-02-23, by unc0rr
Add options for database access
2009-02-23, by unc0rr
Implement two more missing protocol commands
2009-02-23, by unc0rr
Faster fire falling
2009-02-23, by unc0rr
Accept new NOT_READY command format
2009-02-23, by unc0rr
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-23, by unc0rr
Fix ready players number after a round
2009-02-23, by unc0rr
d'oh, the patch was fail
2009-02-23, by unc0rr
Nemo's patch allowing different water sprites size
2009-02-23, by unc0rr
More verbose dump
2009-02-21, by unc0rr
Fix ready players accounting
2009-02-21, by unc0rr
- Add new sounds
2009-02-21, by unc0rr
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
2009-02-21, by unc0rr
lupdate-qt4
2009-02-21, by unc0rr
Patch by koda to better support Mac OS X
2009-02-21, by unc0rr
Fix team removing on PART command
2009-02-20, by unc0rr
Oops, forgot a bunch of CONFIG_PARAM
2009-02-20, by unc0rr
Prevent 'double team exiting' in egine
2009-02-20, by unc0rr
Save some more bytes in protocol
2009-02-20, by unc0rr
- Remove client teams on exit
2009-02-20, by unc0rr
Removeteam action
2009-02-20, by unc0rr
'Reduce quality' patch by nemo
2009-02-20, by unc0rr
Implement 'roundfinished' cmd on net server
2009-02-20, by unc0rr
Frontend look fixes
2009-02-19, by unc0rr
Some optimization of land texture updating
2009-02-19, by unc0rr
Fix a bug with updating
2009-02-18, by unc0rr
Split land texture into small ones:
2009-02-18, by unc0rr
More reorganization
2009-02-18, by unc0rr
Reorganize land texteure function in prepare to texture split
2009-02-18, by unc0rr
New game server:
2009-02-18, by unc0rr
Update translations
2009-02-18, by unc0rr
Move template filter to map widget (by nemo)
2009-02-17, by unc0rr
Clouds fixes by nemo
2009-02-17, by unc0rr
"connecting" page
2009-02-15, by unc0rr
Fix array overflow
2009-02-15, by unc0rr
Add Hogville map to build system
2009-02-15, by unc0rr
Templates filter by nemo
2009-02-15, by unc0rr
Finnish translation
2009-02-14, by unc0rr
- Set bamboo plinko hedgehogs limit to 48
2009-02-14, by unc0rr
New bonus box sprite
2009-02-14, by unc0rr
Fix initial room config
2009-02-14, by unc0rr
engine part of nemo's patch
2009-02-14, by unc0rr
Fix passing hedgehogs number from engine to frontend
2009-02-14, by unc0rr
frontend's part of nemo patch
2009-02-14, by unc0rr
Hogville map
2009-02-14, by unc0rr
Update nature, City and Island themes
2009-02-14, by unc0rr
New hats
2009-02-14, by unc0rr
Awesome map (yes, again)
2009-02-14, by unc0rr
Fix rope regression (unable to change angle)
2009-02-01, by unc0rr
Apply nemo's patch polished by me:
2009-02-01, by unc0rr
Custom spinbox for bonus boxes factor
2009-01-31, by unc0rr
Options for bonus box probability tuning and number of turn until sudden death
2009-01-31, by unc0rr
- Right way to handle rope ammo
2009-01-31, by unc0rr
Remove ugly hack. It's so ugly...
2009-01-30, by unc0rr
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30, by unc0rr
Fix border drawing when drilling
2009-01-30, by unc0rr
Implement initial sound volume option
2009-01-30, by unc0rr
- nemo's patch for custom cave map dimensions
2009-01-29, by unc0rr
A bit better template
2009-01-29, by unc0rr
Replace current templates with one cavern one
2009-01-27, by unc0rr
nemo's template patch (invertion)
2009-01-27, by unc0rr
Allow loading maps and forts
2009-01-26, by unc0rr
Fix airplane
2009-01-26, by unc0rr
Update RC plane sprite
2009-01-26, by unc0rr
New digits
2009-01-26, by unc0rr
That was wrong place for the patch
2009-01-26, by unc0rr
Turn cave mode on automatically when there are pixels on top of map
2009-01-26, by unc0rr
Fix mask
2009-01-26, by unc0rr
Switch to 2046 height
2009-01-26, by unc0rr
Fix russian translation
2009-01-26, by unc0rr
Fix chinese translation
2009-01-26, by unc0rr
Fix clouds disappearing in the middle of map
2009-01-26, by unc0rr
Fix width/height dependant consts
2009-01-26, by unc0rr
Fix nemo's large land patch
2009-01-26, by unc0rr
- Update Polish tranlsation
2009-01-26, by unc0rr
Unban misc folder
2009-01-25, by unc0rr
Add an ability for global messages when server started with password option set
2009-01-25, by unc0rr
desktop file in misc folder
2009-01-25, by displacer
Impement stats on UDP 46632 port
2009-01-25, by unc0rr
Some fixes by nemo
2009-01-25, by unc0rr
Apply nemo's world resize patch
2009-01-25, by unc0rr
Fix accidental rope removinf from ammo in some cases
2009-01-25, by unc0rr
Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
2009-01-25, by unc0rr
Update protocol number
2009-01-25, by unc0rr
Fix crash when attackbar wasn't deleted, but hedgehog gear was
2009-01-25, by unc0rr
Some support for spectating when some teams removed
2009-01-25, by unc0rr
Add needed libraries
2009-01-25, by unc0rr
correct game classification
2009-01-24, by displacer
.desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
2009-01-24, by displacer
Add koda's patch for Mac OS X compilation
2009-01-24, by unc0rr
Don't allow pause when playing online
2009-01-24, by unc0rr
Start fixing spectating bug (implement some routines)
2009-01-24, by unc0rr
Add forgotten brain slug hats
2009-01-22, by unc0rr
Reduce number of bonus rc planes
2009-01-22, by unc0rr
close 0.9.9 again
0.9.9
2013-07-22, by koda
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
2009-01-22, by unc0rr
removing anonymous heads from 0.9.9
0.9.9
2013-07-22, by koda
Fix blowtorch delete condition
2009-01-20, by unc0rr
removing anonymous heads from 0.9.9
0.9.9
2013-07-22, by koda
Close 0.9.9 branch
0.9.9
2010-11-12, by unc0rr
Fix underwater theme soundtrack
2009-01-20, by unc0rr
closed branch
0.9.9
2010-06-23, by koda
closed branch
0.9.9
2010-06-23, by koda
Fix in 0.9.9 branch too
0.9.9
0.9.9.2-release
2009-01-19, by unc0rr
Fix engine crash when using alt damage option
2009-01-19, by unc0rr
Fix 099 release too
0.9.9
2009-01-19, by unc0rr
Unfuckup spectating
2009-01-19, by unc0rr
Set version to 0.9.9, protocol to 23
0.9.9
2009-01-19, by unc0rr
Message for 098 users about 099 release
2009-01-19, by unc0rr
Branch for 0.9.9 release
0.9.9
2009-01-19, by unc0rr
Fix 'youll regret that' voicepack
2009-01-19, by unc0rr
Fix grayed ammo icons
2009-01-19, by unc0rr
Change rc plane options
2009-01-19, by unc0rr
New grave
2009-01-19, by unc0rr
Remove deprecated comment
2009-01-19, by unc0rr
Nice icon for sound button
2009-01-19, by unc0rr
Hedgehog controlling rc plane sprite
2009-01-19, by unc0rr
UFO fort images optimization for size
2009-01-19, by unc0rr
- Update Slovak translation
2009-01-19, by unc0rr
Fix rc plane fire spread
2009-01-19, by unc0rr
Hedgehog is also sad when rcplane is drawning
2009-01-19, by unc0rr
Patch by nemo (polished by me)
2009-01-19, by unc0rr
UFO fort
2009-01-19, by unc0rr
Fix angle restriction applying to rc plane when choosing via ammomenu
2009-01-18, by unc0rr
Fix 4 more hats
2009-01-18, by unc0rr
More predictable bombs trajectory with rc plane
2009-01-18, by unc0rr
Use firepunch sound from voices
2009-01-18, by unc0rr
Fix pumkin hat
2009-01-18, by unc0rr
Fix wavs
2009-01-18, by unc0rr
Fix wav packaging
2009-01-18, by unc0rr
Fix flower grave
2009-01-18, by unc0rr
Fix training
2009-01-18, by unc0rr
Now voicepack checking button should work (but it doesn't for me)
2009-01-18, by unc0rr
Fix venom hat
2009-01-18, by unc0rr
Japanese translation
2009-01-18, by unc0rr
Fallback to no hat when hat couldn't be loaded
2009-01-18, by unc0rr
Play sad animation on rc plane crash
2009-01-18, by unc0rr
rc plane falls down when looses control
2009-01-18, by unc0rr
Update changelog
2009-01-18, by unc0rr
Update Russian translation
2009-01-18, by unc0rr
Update about page
2009-01-18, by unc0rr
Update German and Italian translations
2009-01-18, by unc0rr
Update zh_CN translation
2009-01-18, by unc0rr
Fix warning
2009-01-17, by unc0rr
RC Plane
2009-01-17, by unc0rr
Update Italian translation
2009-01-17, by unc0rr
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
2009-01-16, by unc0rr
Use more convenient syntax
2009-01-16, by unc0rr
Oops, fix typo
2009-01-16, by unc0rr
A button for checking voicepack (doesn't work yet)
2009-01-16, by unc0rr
Show team owner in tooltip
2009-01-16, by unc0rr
Fix laugh voicepack
2009-01-16, by unc0rr
Add Robot voicepack
2009-01-16, by unc0rr
Update German, Italian and Swedish translations
2009-01-16, by unc0rr
- Update Russian and Italain translations
2009-01-15, by unc0rr
Fix voicepacks
2009-01-14, by unc0rr
Set 'ready' tooltip to lightbulb button
2009-01-14, by unc0rr
Same for lobby
2009-01-14, by unc0rr
Don't send empty JOINED message
2009-01-14, by unc0rr
Add English translation (needed to support plural forms)
2009-01-14, by unc0rr
- Correctly use plural form in translations
2009-01-14, by unc0rr
Properly handle room deletion in respect of pages switching
2009-01-14, by unc0rr
Implement isInRoom in client
2009-01-14, by unc0rr
Correctly handle disconnect when on stats page
2009-01-14, by unc0rr
Mostly fix voicepack usage
2009-01-14, by unc0rr
Disable net debug
2009-01-13, by unc0rr
Add Pirate voicepack
2009-01-13, by unc0rr
Sort nicks in chat widget
2009-01-13, by unc0rr
Fix handling team addition message
2009-01-13, by unc0rr
Use custom datetime format for using in filename
2009-01-13, by unc0rr
Fix surfer voicepack install
2009-01-13, by unc0rr
Support voicepack info in net server
2009-01-13, by unc0rr
Mention Josh on about page
2009-01-13, by unc0rr
shutup tiyuri
2009-01-13, by unc0rr
Team class now supports voicepacks
2009-01-13, by unc0rr
Fix a bug with visible cursor when hedgehog is dead
2009-01-13, by unc0rr
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