Tue, 07 Feb 2012 18:56:49 +0100 |
Xeli |
prevent the cursor from being shown on the mobile version, and close the menu on tap when the tap is not on the ammo menu
|
file |
diff |
annotate
|
Mon, 06 Feb 2012 22:40:09 +0100 |
Xeli |
the buttons actually work now!
|
file |
diff |
annotate
|
Sun, 05 Feb 2012 15:55:15 +0100 |
Xeli |
some refactoring + you can now tap on the ammo menu to select a weapon
|
file |
diff |
annotate
|
Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 19:00:31 +0100 |
koda |
iOS works again (also native touch interface \o/)
hedgeroid
|
file |
diff |
annotate
|
Sat, 12 Nov 2011 14:45:36 +0100 |
Xeli |
added lines to avoid compiler hints, is this really the way we want to do it though? ;/
hedgeroid
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 01:32:48 +0200 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 20:39:14 +0200 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 17:36:05 +0200 |
Xeli |
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
|
file |
diff |
annotate
|
Fri, 09 Sep 2011 04:39:17 +0200 |
Xeli |
Fixed a major bug (related to pointers) which also solves the stuttering when zooming in and out
hedgeroid
|
file |
diff |
annotate
|
Sun, 21 Aug 2011 16:25:18 +0200 |
Xeli |
added licenses
hedgeroid
|
file |
diff |
annotate
|
Sat, 20 Aug 2011 13:53:45 +0200 |
Xeli |
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
hedgeroid
|
file |
diff |
annotate
|
Sat, 20 Aug 2011 13:07:33 +0200 |
Xeli |
added low jump, you can low-jump by double tapping the right or left side of the screen
hedgeroid
|
file |
diff |
annotate
|
Fri, 19 Aug 2011 22:40:13 +0200 |
Xeli |
changed aiming to be triggered when touching the crosshair
hedgeroid
|
file |
diff |
annotate
|