Fri, 12 Nov 2010 13:54:22 -0500 | nemo | distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead | file | diff | annotate |
Fri, 12 Nov 2010 12:30:22 -0500 | nemo | Also switch saucer from updating every N ticks to updating as-needed. | file | diff | annotate |
Fri, 12 Nov 2010 12:25:38 -0500 | nemo | Switch to Damage - Tag is already in use | file | diff | annotate |
Fri, 12 Nov 2010 12:20:50 -0500 | nemo | only update flamethrower texture when the percentage changes | file | diff | annotate |