hedgewars/uConsts.pas
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Thu, 23 Nov 2006 21:51:47 +0000 unc0rr Engine gets Data path from frontend
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Thu, 19 Oct 2006 18:57:58 +0000 unc0rr Support font styles
Mon, 16 Oct 2006 17:26:50 +0000 unc0rr Better error message
Mon, 16 Oct 2006 17:10:30 +0000 unc0rr - New crosshair
Thu, 05 Oct 2006 19:40:11 +0000 unc0rr Cardinal -> Longword
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 28 Sep 2006 16:34:42 +0000 unc0rr 'h' marks out current hedgehog
Wed, 27 Sep 2006 20:13:29 +0000 unc0rr Changeable volume
Sun, 24 Sep 2006 18:29:14 +0000 unc0rr Ammo menu now works!
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Wed, 20 Sep 2006 18:24:13 +0000 unc0rr Engine can generate land preview and send it via IPC
Wed, 16 Aug 2006 21:35:27 +0000 unc0rr Fix use of slot 8 and avoid such bug in future
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Thu, 10 Aug 2006 21:52:14 +0000 unc0rr - Fixed integer->longint
Mon, 07 Aug 2006 12:08:43 +0000 unc0rr New faster random generator
Sun, 06 Aug 2006 17:11:33 +0000 unc0rr - On windows make packages with all needed dlls
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Thu, 29 Jun 2006 18:27:53 +0000 unc0rr Basic save support in engine
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Wed, 14 Jun 2006 15:50:22 +0000 unc0rr - Start AI rewrite
Wed, 25 Jan 2006 19:45:39 +0000 unc0rr - Replaced water sprite
Sat, 21 Jan 2006 16:18:19 +0000 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 31 Dec 2005 13:45:09 +0000 unc0rr - New rope
Sun, 04 Dec 2005 15:28:31 +0000 unc0rr - Fixed spawning boxes under water
Mon, 12 Sep 2005 21:16:57 +0000 unc0rr minor code review
Sun, 11 Sep 2005 21:02:11 +0000 unc0rr - Various fixes for ammo cases
Fri, 09 Sep 2005 21:45:31 +0000 unc0rr - Mine checks whether a hedgehog is near less frequently
Wed, 07 Sep 2005 18:51:53 +0000 unc0rr - Show no crosshair when using mine
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Thu, 01 Sep 2005 18:41:23 +0000 unc0rr - Show explosion
Thu, 25 Aug 2005 17:15:36 +0000 unc0rr Smooth change wind bar
Thu, 25 Aug 2005 16:45:58 +0000 unc0rr Show wind speed on bar
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 15:06:42 +0000 unc0rr - Support for forts game mode option. Works for demos, frontend doesn't support it.
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
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