project_files/HedgewarsMobile/Classes/CreationChamber.m
Tue, 03 Nov 2015 22:57:01 +0100 antonc27 - Added 'Air Mines' flag for Scheme Settings ios-revival
Sun, 20 Sep 2015 03:02:21 +0200 antonc27 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:52:49 +0200 antonc27 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
Sun, 20 Sep 2015 02:08:12 +0200 antonc27 - 'Highlander' ammo set added to iOS front-end ios-revival
Sun, 20 Sep 2015 01:48:18 +0200 antonc27 - 'One of everything' ammo set added to iOS front-end ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Wed, 03 Apr 2013 00:46:19 +0200 koda ios compiles again (using an old version of sdl)
Sat, 26 Jan 2013 23:57:37 +0100 koda some whitespaces from ios files
Sun, 22 Apr 2012 04:48:11 +0200 koda ios: turn on more warning messages and start correcting them
Sun, 08 Apr 2012 23:31:02 +0200 koda ios, this method belongs here
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Mon, 26 Mar 2012 03:24:50 +0200 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 05 Feb 2012 15:52:26 +0100 koda BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
Sat, 08 Oct 2011 22:44:32 +0200 koda create teams programmatically
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