2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-16 |
nemo |
Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
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2012-01-15 |
nemo |
Assign ammo counts as well, in case the game flags were changed by the script
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2012-01-11 |
enveezee |
Push RopePercent to lua to fix rope if not set
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2011-12-30 |
unc0rr |
Fix build
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2011-12-12 |
Henek |
added SetAmmoStore to lua for convinience
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2011-12-11 |
Henek |
enable lua to also set rope length percent
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2011-12-30 |
unc0rr |
Start refactoring uGears. Breaks build.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-26 |
koda |
fix compiling with LUA_DISABLED
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-14 |
nemo |
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
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2011-11-13 |
nemo |
oops
0.9.17
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
fix map/template override, remove some pointless command calls
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-10-10 |
nemo |
expose border color to lua
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2011-10-05 |
unc0rr |
- Frontend: don't pass /script for missions
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2011-09-27 |
nemo |
this needs to actually return something
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2011-09-25 |
Xeli |
merge
hedgeroid
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2011-09-24 |
koda |
warnings round also for ios
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2011-09-25 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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2011-09-19 |
nemo |
return nil for position if no gear
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2011-09-16 |
Xeli |
merge
hedgeroid
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2011-09-14 |
mikade |
Revert currently unneccessary changes to uScript.
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2011-09-14 |
mikade |
merge
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2011-09-14 |
mikade |
Expose some vars for tracking the border.
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2011-09-14 |
sheepluva |
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
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2011-09-09 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-29 |
nemo |
Check for nil from SpawnCustomCrate
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2011-08-24 |
nemo |
oops
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2011-08-24 |
nemo |
Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
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2011-08-24 |
= Xeli |
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
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2011-08-21 |
Xeli |
merge
hedgeroid
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2011-08-21 |
nemo |
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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2011-08-20 |
nemo |
This really should have been a TPoint for consistency
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2011-08-17 |
Xeli |
merge
hedgeroid
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2011-08-17 |
nemo |
At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
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2011-08-15 |
Xeli |
merge
hedgeroid
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2011-08-12 |
nemo |
Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
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2011-08-12 |
nemo |
extend the workaround. FIXME still applies
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2011-08-12 |
nemo |
oops. accidentaly committed test move of voice line (the FIXME still applies though)
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2011-08-12 |
nemo |
sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
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2011-08-11 |
Xeli |
merge
hedgeroid
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2011-08-12 |
nemo |
This is a WTF checkin. Seriously. Someone needs to look at this to find out why it is behaving as it is.
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2011-08-09 |
Xeli |
merge
hedgeroid
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2011-08-10 |
nemo |
return visual gear in hogsay
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2011-08-08 |
nemo |
gear state flag names for scripting
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2011-08-07 |
nemo |
Expose TargetX/TargetY to scripting
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2011-08-04 |
Xeli |
merge
hedgeroid
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2011-08-01 |
nemo |
add getter for effects. untested.
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2011-07-06 |
Xeli |
small fix to have LUA_DISABLED working again
hedgeroid
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2011-07-01 |
unc0rr |
Merge
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2011-06-30 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
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2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
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2011-06-28 |
Henek |
fake crates now with complementary poison
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