unc0rr [Sun, 21 Sep 2014 00:37:50 +0400] rev 10418
Move away from passing shortstrings into C code, now IPC works
sheepluva [Wed, 01 Oct 2014 22:46:58 +0200] rev 10417
tweak splash position
unc0rr [Sat, 20 Sep 2014 00:56:54 +0400] rev 10416
- Remove --port command
- Some refactoring here and there
- Try to get preview from engine, which doesn't work due to some ABI mismatch, probably shouldn't try to pass string255 to pascal
nemo [Wed, 01 Oct 2014 15:51:17 -0400] rev 10415
☹
unc0rr [Fri, 19 Sep 2014 14:27:41 +0400] rev 10414
Strip some HWLIBRARY ifdefs
nemo [Fri, 26 Sep 2014 22:20:12 -0400] rev 10413
climb home training/multiplayer
unc0rr [Thu, 18 Sep 2014 23:02:05 +0400] rev 10412
- More flib IPC routines
- Rework engine's uIO to use new IPC mechanism
nemo [Wed, 17 Sep 2014 23:03:24 -0400] rev 10411
Make it a bit easier/safer to build ice bridges
unc0rr [Thu, 18 Sep 2014 00:19:05 +0400] rev 10410
Some work on new IPC, built with the use of mutexes and condition variables
sheepluva [Tue, 09 Sep 2014 10:48:11 +0200] rev 10409
update manpage
unc0rr [Tue, 16 Sep 2014 12:46:58 +0400] rev 10408
Some more of ignoration
sheepluva [Mon, 08 Sep 2014 18:53:34 +0200] rev 10407
mention the hwplay:// thing in --help
unc0rr [Tue, 16 Sep 2014 12:47:39 +0400] rev 10406
Basic layout of frontlib, some more sdl bindings
sheepluva [Mon, 08 Sep 2014 18:12:13 +0200] rev 10405
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
unc0rr [Sat, 13 Sep 2014 00:27:10 +0400] rev 10404
- Fix arguments parsing in engine assuming paramcount > 0
- Pass "--help" for testing
nemo [Sun, 07 Sep 2014 15:11:08 -0400] rev 10403
update with new winners
unc0rr [Fri, 12 Sep 2014 00:51:14 +0400] rev 10402
Let's get it started
unc0rr [Mon, 25 Aug 2014 22:52:59 +0400] rev 10401
- Revert try to add local team on rejoin
- Don't allow more than 8 teams in local game widget
unc0rr [Mon, 25 Aug 2014 00:11:19 +0400] rev 10400
This should make frontend aware of your own teams in game on rejoin
unc0rr [Sun, 24 Aug 2014 23:53:33 +0400] rev 10399
Also pass maze_size parameter to perlin generator in game mode
unc0rr [Sun, 24 Aug 2014 23:41:06 +0400] rev 10398
Also convert the message if current team is gone
nemo [Sun, 24 Aug 2014 15:18:26 -0400] rev 10397
rename of variable typo for readability
nemo [Sun, 24 Aug 2014 14:51:11 -0400] rev 10396
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
unc0rr [Sun, 24 Aug 2014 10:43:49 +0400] rev 10395
Better diagnostics in log, even though it shouldn't matter anymore
unc0rr [Fri, 22 Aug 2014 20:18:13 +0400] rev 10394
Fix map contrainer widget look in russian locale
unc0rr [Fri, 22 Aug 2014 19:43:26 +0400] rev 10393
alfadur [Fri, 22 Aug 2014 00:57:07 +0400] rev 10392
- Support for pausing multiplayer games
- Some code cleanup
unc0rr [Fri, 22 Aug 2014 00:37:26 +0400] rev 10391
Add separate option for perlin gen
sheepluva [Thu, 21 Aug 2014 15:01:19 +0200] rev 10390
don't render crosshair/laser during kamikaze
sheepluva [Fri, 15 Aug 2014 08:31:34 +0200] rev 10389
comment out some debug output code