2009-03-12 |
unc0rr |
Add an ability to run engine without IPC connection.
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2009-01-02 |
unc0rr |
Quick replay round to spectators until current move
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2008-10-27 |
unc0rr |
Make debug messages not to screw text log
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2008-10-14 |
unc0rr |
Add more support for handling disconnects while playing (not fully tested)
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2008-10-13 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
- Fix accidental network breakage
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-09 |
unc0rr |
Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
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2008-06-08 |
unc0rr |
Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-05-07 |
unc0rr |
Fix potential queue error in rare cases
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-05 |
unc0rr |
- Handle new command in game record and net
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2007-12-13 |
unc0rr |
Fix network game bug caused by recent protocol changes
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2007-12-13 |
unc0rr |
Update copyright header
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2007-12-13 |
unc0rr |
- Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
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2007-12-13 |
unc0rr |
Use list instead of array (no limit for network packets amount)
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2007-05-27 |
unc0rr |
- Check for incoming buffer overflow
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2007-02-05 |
unc0rr |
- Fix getting negative coordinates of cursor
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-26 |
unc0rr |
Check land digest
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-12 |
unc0rr |
- Many small fixes
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-21 |
unc0rr |
Preview stream doesn't need parsing now
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2006-09-20 |
unc0rr |
Engine can generate land preview and send it via IPC
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2006-09-20 |
unc0rr |
Network protocol uses integers in network byte order
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2006-08-16 |
unc0rr |
Fix use of slot 8 and avoid such bug in future
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-06-29 |
unc0rr |
Basic save support in engine
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Teams health bars sorting
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-04 |
unc0rr |
- Fixed spawning boxes under water
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2005-09-12 |
unc0rr |
minor code review
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2005-09-11 |
unc0rr |
- Various fixes for ammo cases
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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