hedgewars/uGearsRender.pas
Sun, 11 Sep 2011 21:30:42 -0400 nemo Since we are tweaking molotov. make the flame flickery and add a drowning frame
Fri, 09 Sep 2011 05:15:45 +0200 Xeli merge hedgeroid
Mon, 05 Sep 2011 15:32:58 -0400 nemo Add a fade out when in lag for snow.
Fri, 02 Sep 2011 12:46:17 -0400 nemo Add awesome new TARDIS art
Fri, 02 Sep 2011 00:24:54 -0400 nemo *sigh* I suppose I'd best avoid those trademarks...
Thu, 01 Sep 2011 17:03:19 +0200 Xeli merge + changed the tardis image to egg.png because the data folder isn't up to date hedgeroid
Wed, 31 Aug 2011 00:58:48 -0400 nemo more proper implementation of TARDIS
Sun, 21 Aug 2011 22:20:20 +0200 Xeli merge hedgeroid
Fri, 19 Aug 2011 22:40:13 +0200 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
Sat, 20 Aug 2011 16:43:57 -0400 nemo This really should have been a TPoint for consistency
Sun, 14 Aug 2011 13:45:37 -0400 nemo Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
Sun, 14 Aug 2011 13:25:55 -0400 nemo Change to "aura" due to odd crasher in DrawCircle, at least on my machine/driver. Less precise, but perhaps more attractive.
Mon, 08 Aug 2011 23:57:04 -0400 nemo slight visual tweak. birdy's wings beat faster if he's just about tired out
Sun, 07 Aug 2011 14:41:47 -0400 nemo remove offset in seduction gear creation
Sun, 07 Aug 2011 14:29:11 -0400 nemo Experimental area-of-effect Seduction
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