Tue, 25 Apr 2017 21:00:44 +0200 Update and simplify Construction Mode sidecar HWP
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 21:00:44 +0200] rev 12331
Update and simplify Construction Mode sidecar HWP Changes: - Remove amGirder.png (not required anymore) - Make all non-overwritten ammo icons transparent (for nemo's Ammos overwrite patch) - Add Ammos_bw.png
Tue, 25 Apr 2017 19:27:34 +0200 Fix install failure of Ammos_base.png for QTfrontend
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 19:27:34 +0200] rev 12330
Fix install failure of Ammos_base.png for QTfrontend
Tue, 25 Apr 2017 13:13:47 -0400 turn hwp Ammos overrides into overlays. untested.
nemo [Tue, 25 Apr 2017 13:13:47 -0400] rev 12329
turn hwp Ammos overrides into overlays. untested.
Tue, 25 Apr 2017 17:51:03 +0200 Add Octopus fort
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 17:51:03 +0200] rev 12328
Add Octopus fort
Tue, 25 Apr 2017 04:54:46 +0200 Fix sndBoring being played when force-ending turn due to victory
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 04:54:46 +0200] rev 12327
Fix sndBoring being played when force-ending turn due to victory
Tue, 25 Apr 2017 02:50:28 +0200 Clarify how the weapons restocking works in Highlander
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:50:28 +0200] rev 12326
Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Backed out changeset 82951b9b3c2f
Wuzzy <almikes@aol.com> [Tue, 25 Apr 2017 02:13:18 +0200] rev 12325
Backed out changeset 82951b9b3c2f Reason: People think giving hogs the weapons again in consecutive turns is OP
Mon, 24 Apr 2017 23:11:51 +0200 Fix rubber duck description (it no longer drops *straight down*)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 23:11:51 +0200] rev 12324
Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Drop rubber duck like dynamite
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:31:53 +0200] rev 12323
Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 19:21:43 +0200] rev 12322
Backed out changeset 98824a464230 (disable GetLaunchX/Y again) Reason: GetLaunchX/GetLaunchY were buggy
Mon, 24 Apr 2017 09:59:10 -0400 Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
nemo [Mon, 24 Apr 2017 09:59:10 -0400] rev 12321
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Wuzzy <almikes@aol.com> [Mon, 24 Apr 2017 13:53:34 +0200] rev 12320
Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 Jungle Theme: allow flower object to go across gaps
sheepluva [Sun, 23 Apr 2017 22:21:41 +0200] rev 12319
Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 Art theme: fix alpha in landtex
sheepluva [Sun, 23 Apr 2017 18:23:59 +0200] rev 12318
Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 clean up flake falling/rising code. this should fix issue #157
sheepluva [Sun, 23 Apr 2017 17:27:07 +0200] rev 12317
clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva [Sun, 23 Apr 2017 14:38:33 +0200] rev 12316
fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 04:47:13 +0200] rev 12315
HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Fix broken ammo preview caused by previous commit
Wuzzy <almikes@aol.com> [Sun, 23 Apr 2017 00:21:11 +0200] rev 12314
Fix broken ammo preview caused by previous commit Yes, I'm dumb.
Sat, 22 Apr 2017 23:55:49 +0200 Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:55:49 +0200] rev 12313
Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns This happens when all enemy hogs are frozen
Sat, 22 Apr 2017 23:30:46 +0200 Lock ammo scheme of TechRacer (is ignored anyway)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:30:46 +0200] rev 12312
Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Fix sniper rifle disabling laser sight utility after shooting
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 23:06:47 +0200] rev 12311
Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 fix campaign missions not showing up for me
sheepluva [Sat, 22 Apr 2017 22:23:49 +0200] rev 12310
fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Backed out changeset 071a05275798
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 20:37:51 +0200] rev 12309
Backed out changeset 071a05275798 Reason: Can't switch weapon forwards while preventing slipping, or while doing precise aiming
Sat, 22 Apr 2017 19:30:24 +0200 Fix warning caused in uGearsHedgehog.pas
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 19:30:24 +0200] rev 12308
Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:58:25 +0200] rev 12307
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:36:57 +0200] rev 12306
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:12:58 +0200] rev 12305
Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Freezer allows to freeze sticky mines (currently only disables them)
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 18:00:57 +0200] rev 12304
Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Stretch teamselwidget across whole page in local multiplayer page
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 04:17:51 +0200] rev 12303
Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Wuzzy <almikes@aol.com> [Sat, 22 Apr 2017 02:33:32 +0200] rev 12302
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Only select from default graves and forts for new themes
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:54:28 +0200] rev 12301
Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Add DLC filtering in DataManager.cpp and namegen.cpp
Wuzzy <almikes@aol.com> [Fri, 21 Apr 2017 17:42:09 +0200] rev 12300
Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
nemo [Thu, 20 Apr 2017 11:22:29 -0400] rev 12299
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Make health gain message translatable
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 02:38:45 +0200] rev 12298
Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com> [Thu, 20 Apr 2017 00:04:35 +0200] rev 12297
Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Call hog stupid for selfkilling
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:26:24 +0200] rev 12296
Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Call hedgehogs stupid for poisoning themselves
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:10:12 +0200] rev 12295
Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 22:03:11 +0200] rev 12294
Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Fix incorrect Mutant score message color
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:50:57 +0200] rev 12293
Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 20:21:15 +0200] rev 12292
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 17:50:31 +0200] rev 12291
New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 travis: Exclude gcc for the macOS target
koda [Wed, 19 Apr 2017 08:35:31 -0400] rev 12290
travis: Exclude gcc for the macOS target gcc is just a symlink to clang on this platform.
Wed, 19 Apr 2017 00:46:54 +0200 Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Wuzzy <almikes@aol.com> [Wed, 19 Apr 2017 00:46:54 +0200] rev 12289
Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Add a few announcer messages suggested by Star and Moon
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:56:28 +0200] rev 12288
Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 Change water speed range for better precision
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:27:25 +0200] rev 12287
Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 Fix broken sprites on animated water edges
KoBeWi <kobewi4e@gmail.com> [Tue, 18 Apr 2017 22:19:19 +0200] rev 12286
Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Update some music credits, fix Beach theme credits
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 22:07:16 +0200] rev 12285
Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Credit most theme and map authors in credits.txt
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 21:38:36 +0200] rev 12284
Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Add 3 forts: Lonely_Island, Olympic, Snail
Wuzzy <almikes@aol.com> [Tue, 18 Apr 2017 19:36:29 +0200] rev 12283
Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
sheepluva [Mon, 17 Apr 2017 23:17:47 +0200] rev 12282
engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc. PS: pas2c possibly still fails due to physfs issues :/
Mon, 17 Apr 2017 18:47:56 +0200 Backed out changeset 8e9603088f99
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 18:47:56 +0200] rev 12281
Backed out changeset 8e9603088f99 Because unC0Rr, sheepluva and nemo like to know when their turn starts. This re-introduces the odd vows for revenge on every enemy turn start.
Mon, 17 Apr 2017 07:12:00 +0200 Remove redundant main menu tips
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 07:12:00 +0200] rev 12280
Remove redundant main menu tips Oops!
Mon, 17 Apr 2017 04:06:49 +0200 Mention missing controls for rope and landspray, explain cleaver damage
Wuzzy <almikes@aol.com> [Mon, 17 Apr 2017 04:06:49 +0200] rev 12279
Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Block left entrance in ACF, mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:49:18 +0200] rev 12278
Block left entrance in ACF, mission 6
Sun, 16 Apr 2017 08:19:33 +0200 Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 08:19:33 +0200] rev 12277
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Sun, 16 Apr 2017 06:08:24 +0200 Restore old barrels and mines in ACF: Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 06:08:24 +0200] rev 12276
Restore old barrels and mines in ACF: Dragon's Lair
Sun, 16 Apr 2017 05:52:33 +0200 Update sniper rifle challenge preview image because the theme changed
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:52:33 +0200] rev 12275
Update sniper rifle challenge preview image because the theme changed
Sun, 16 Apr 2017 05:37:56 +0200 Show mines timer in ACF, Dragon's Lair
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 05:37:56 +0200] rev 12274
Show mines timer in ACF, Dragon's Lair
Sun, 16 Apr 2017 04:49:05 +0200 Replace some HTTP links with HTTPS links
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 04:49:05 +0200] rev 12273
Replace some HTTP links with HTTPS links Don't worry, I have tested all the links
Sun, 16 Apr 2017 03:24:17 +0200 Fix broken URL in pagenetserver
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 03:24:17 +0200] rev 12272
Fix broken URL in pagenetserver
Sun, 16 Apr 2017 02:40:17 +0200 Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:40:17 +0200] rev 12271
Update changelog regarding translations and rubber duck
Sun, 16 Apr 2017 02:10:36 +0200 Swap the preview of missions 2 and 3 in A Classic Fairytale
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:10:36 +0200] rev 12270
Swap the preview of missions 2 and 3 in A Classic Fairytale They have been confused, it's pretty subtle
Sun, 16 Apr 2017 02:02:07 +0200 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 02:02:07 +0200] rev 12269
Allow the diaogues in ACF missions 8 and 10 to be translated
Sun, 16 Apr 2017 01:05:08 +0200 Use format strings everywhere in A Classic Fairytale (for translators)
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 01:05:08 +0200] rev 12268
Use format strings everywhere in A Classic Fairytale (for translators)
Sun, 16 Apr 2017 00:18:44 +0200 Remove incorrect help about restarting mission in ACF mission 6
Wuzzy <almikes@aol.com> [Sun, 16 Apr 2017 00:18:44 +0200] rev 12267
Remove incorrect help about restarting mission in ACF mission 6
Sat, 15 Apr 2017 23:47:53 +0200 Refactor ACF mission 6
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:47:53 +0200] rev 12266
Refactor ACF mission 6
Sat, 15 Apr 2017 23:21:13 +0200 Add two main menu tips regarding mission panel
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 23:21:13 +0200] rev 12265
Add two main menu tips regarding mission panel
Sat, 15 Apr 2017 08:52:05 +0200 Fix broken "whats this" help in misc options tab
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:52:05 +0200] rev 12264
Fix broken "whats this" help in misc options tab
Sat, 15 Apr 2017 08:09:23 +0200 Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 08:09:23 +0200] rev 12263
Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Sat, 15 Apr 2017 07:12:11 +0200 Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 07:12:11 +0200] rev 12262
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Sat, 15 Apr 2017 06:52:14 +0200 Delete the now unused fort mode icons
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:52:14 +0200] rev 12261
Delete the now unused fort mode icons
Sat, 15 Apr 2017 06:25:32 +0200 Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 06:25:32 +0200] rev 12260
Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Sat, 15 Apr 2017 05:01:40 +0200 Replace initial health icon in game scheme editor
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 05:01:40 +0200] rev 12259
Replace initial health icon in game scheme editor
Sat, 15 Apr 2017 04:28:00 +0200 Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
Wuzzy <almikes@aol.com> [Sat, 15 Apr 2017 04:28:00 +0200] rev 12258
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts) Rationale: The taunts Illgetyou, JustYouWait were fairly odd and almost always inapproriate to the situation as most voicepacks clearly assume these to be used for revenge only (e.g. “You'll gonna pay for that.” was played at turn start because of this.).
Fri, 14 Apr 2017 07:27:56 +0200 Use videos icon in videos page
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 07:27:56 +0200] rev 12257
Use videos icon in videos page
Fri, 14 Apr 2017 06:36:36 +0200 Use palette icon for user color settings group box
Wuzzy <almikes@aol.com> [Fri, 14 Apr 2017 06:36:36 +0200] rev 12256
Use palette icon for user color settings group box
Thu, 13 Apr 2017 23:50:00 +0200 Team editor: Disable flag widget when selecting CPU team
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 23:50:00 +0200] rev 12255
Team editor: Disable flag widget when selecting CPU team
Thu, 13 Apr 2017 21:22:32 +0200 Move random team button of of team members box
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 21:22:32 +0200] rev 12254
Move random team button of of team members box
Thu, 13 Apr 2017 18:48:06 +0200 Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 18:48:06 +0200] rev 12253
Add buttons to randomize hats and hog names only
Thu, 13 Apr 2017 17:58:32 +0200 Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:58:32 +0200] rev 12252
Fix non-matching team name when generating random teams
Thu, 13 Apr 2017 17:42:57 +0200 Use smaller play sound icon in team editor
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:42:57 +0200] rev 12251
Use smaller play sound icon in team editor
Thu, 13 Apr 2017 17:26:37 +0200 Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 17:26:37 +0200] rev 12250
Allow to randomize team name, flag, grave, voice and fort seperately
Thu, 13 Apr 2017 15:18:07 +0200 Refactor team name generator
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 15:18:07 +0200] rev 12249
Refactor team name generator
Thu, 13 Apr 2017 06:39:01 +0200 Update changelog regarding team updates
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:39:01 +0200] rev 12248
Update changelog regarding team updates
Thu, 13 Apr 2017 06:25:41 +0200 Randomize forts and graves in new teams
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 06:25:41 +0200] rev 12247
Randomize forts and graves in new teams
Thu, 13 Apr 2017 05:44:23 +0200 Add 4 teams on first start of Hedgewars
Wuzzy <almikes@aol.com> [Thu, 13 Apr 2017 05:44:23 +0200] rev 12246
Add 4 teams on first start of Hedgewars
Wed, 12 Apr 2017 23:05:18 +0200 Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 23:05:18 +0200] rev 12245
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wed, 12 Apr 2017 22:04:32 +0200 Use standard units and abbreviations in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 22:04:32 +0200] rev 12244
Use standard units and abbreviations in frontend Replaces things like “fps”, “Kbps”, “m” (for minute), etc.
Wed, 12 Apr 2017 21:34:02 +0200 Clariy home button in DLC
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:34:02 +0200] rev 12243
Clariy home button in DLC
Wed, 12 Apr 2017 21:23:02 +0200 Make framerate drop-down list translatable
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 21:23:02 +0200] rev 12242
Make framerate drop-down list translatable
Wed, 12 Apr 2017 20:14:17 +0200 Apply minimal padding to all text buttons in frontend
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 20:14:17 +0200] rev 12241
Apply minimal padding to all text buttons in frontend
Wed, 12 Apr 2017 19:46:59 +0200 Redraw audio icon in settings menu be more HW style-like
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:46:59 +0200] rev 12240
Redraw audio icon in settings menu be more HW style-like
Wed, 12 Apr 2017 19:35:44 +0200 Add home button to DLC page
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 19:35:44 +0200] rev 12239
Add home button to DLC page
Wed, 12 Apr 2017 00:23:10 +0200 Don't place air mines in Shoppa
Wuzzy <almikes@aol.com> [Wed, 12 Apr 2017 00:23:10 +0200] rev 12238
Don't place air mines in Shoppa Rationale: Many players prefer Shoppa without air mines
Tue, 11 Apr 2017 07:00:22 +0200 Add a few more maps to the WxW Shoppa map list
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 07:00:22 +0200] rev 12237
Add a few more maps to the WxW Shoppa map list
Tue, 11 Apr 2017 05:31:40 +0200 Change voices in Big Armory, remove duplicate countdown sounds
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:31:40 +0200] rev 12236
Change voices in Big Armory, remove duplicate countdown sounds
Tue, 11 Apr 2017 05:29:44 +0200 Add scenario: Big Armory
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 05:29:44 +0200] rev 12235
Add scenario: Big Armory
Tue, 11 Apr 2017 04:48:58 +0200 Clean up mission strings of Teamwork scenario
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:48:58 +0200] rev 12234
Clean up mission strings of Teamwork scenario
Tue, 11 Apr 2017 04:46:01 +0200 Add scenario: Teamwork 2
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:46:01 +0200] rev 12233
Add scenario: Teamwork 2 Credits to Arkhnen, but I heavily reworked it so it properly works in Hedgewars.
Tue, 11 Apr 2017 04:14:21 +0200 Fix bad mission texts in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 04:14:21 +0200] rev 12232
Fix bad mission texts in A Space Adventure
Tue, 11 Apr 2017 03:44:56 +0200 Display mines timer in all missions with non-default timer
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 03:44:56 +0200] rev 12231
Display mines timer in all missions with non-default timer
Tue, 11 Apr 2017 02:48:38 +0200 Set infinite turn time in RC Plane Challenge
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:48:38 +0200] rev 12230
Set infinite turn time in RC Plane Challenge
Tue, 11 Apr 2017 02:44:59 +0200 Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:44:59 +0200] rev 12229
Disable Sudden Death consistently in all missions which don't require it
Tue, 11 Apr 2017 02:11:49 +0200 Give infinite flying saucers in Space Adventure main menu
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:11:49 +0200] rev 12228
Give infinite flying saucers in Space Adventure main menu
Tue, 11 Apr 2017 02:09:01 +0200 Add infinite skipping in fruit03 mission
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 02:09:01 +0200] rev 12227
Add infinite skipping in fruit03 mission
Tue, 11 Apr 2017 00:17:42 +0200 New icon for video button to follow the Hedgewars style guide
Wuzzy <almikes@aol.com> [Tue, 11 Apr 2017 00:17:42 +0200] rev 12226
New icon for video button to follow the Hedgewars style guide
Mon, 10 Apr 2017 23:32:03 +0200 Use the same link color consistently in frontend
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:32:03 +0200] rev 12225
Use the same link color consistently in frontend
Mon, 10 Apr 2017 23:10:56 +0200 Make entire top part of about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 23:10:56 +0200] rev 12224
Make entire top part of about screen translatable
Mon, 10 Apr 2017 22:43:55 +0200 Make library list in about screen translatable
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 22:43:55 +0200] rev 12223
Make library list in about screen translatable
Mon, 10 Apr 2017 21:42:53 +0200 Prevent frontend from starting game w/ >48 hogs
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 21:42:53 +0200] rev 12222
Prevent frontend from starting game w/ >48 hogs This is because the engine does not support >48 hogs (another bug), but at least this commit a common crash with useless/confusing error message.
Mon, 10 Apr 2017 20:56:01 +0200 Fix crash when trying to open ammo menu with current team hog gear = nil
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 20:56:01 +0200] rev 12221
Fix crash when trying to open ammo menu with current team hog gear = nil Also fixes crash in A Classic Fairytale, mission 2 when rightclicking at Brainiac intro sequence (#142)
Mon, 10 Apr 2017 19:08:00 +0200 Fix caption not updating if adding caption with same text but different color
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 19:08:00 +0200] rev 12220
Fix caption not updating if adding caption with same text but different color
Mon, 10 Apr 2017 18:42:50 +0200 Increase duck cost in Construction Mode to 40
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 18:42:50 +0200] rev 12219
Increase duck cost in Construction Mode to 40
Mon, 10 Apr 2017 12:06:43 -0400 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
nemo [Mon, 10 Apr 2017 12:06:43 -0400] rev 12218
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
Mon, 10 Apr 2017 09:05:16 -0400 merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
nemo [Mon, 10 Apr 2017 09:05:16 -0400] rev 12217
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
Mon, 10 Apr 2017 14:34:32 +0200 Fix dynamite sparks appearing underwater
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:34:32 +0200] rev 12216
Fix dynamite sparks appearing underwater
Mon, 10 Apr 2017 14:15:00 +0200 Render gear timers in front of water
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 14:15:00 +0200] rev 12215
Render gear timers in front of water
Mon, 10 Apr 2017 13:51:07 +0200 Fix syntax error in uGearsUtils
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:51:07 +0200] rev 12214
Fix syntax error in uGearsUtils
Mon, 10 Apr 2017 13:30:44 +0200 Play different bounce sound for rubber duck
Wuzzy <almikes@aol.com> [Mon, 10 Apr 2017 13:30:44 +0200] rev 12213
Play different bounce sound for rubber duck
Sun, 09 Apr 2017 20:54:33 +0200 Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Wuzzy <almikes@aol.com> [Sun, 09 Apr 2017 20:54:33 +0200] rev 12212
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
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