Thu, 05 Apr 2012 14:50:58 +0400 |
unc0rr |
Make function more pascal-ish
|
file |
diff |
annotate
|
Mon, 02 Apr 2012 16:14:29 +0400 |
unc0rr |
Finally fix the bug with pointer declarations polluting namespace with bad records
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 12:08:01 +0100 |
koda |
refactored a few types involved in the touch interface and corrected a few invisible mistakes
|
file |
diff |
annotate
|
Thu, 03 Nov 2011 03:58:24 +0100 |
koda |
make screenshots with 32bits of depths, so that they are more opengles friendly
|
file |
diff |
annotate
|
Thu, 15 Sep 2011 10:11:38 +0200 |
sheepluva |
screenshots: display a msg on failure and log causative error
|
file |
diff |
annotate
|
Thu, 15 Sep 2011 09:19:56 +0200 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
|
file |
diff |
annotate
|
Thu, 15 Sep 2011 03:17:23 +0200 |
sheepluva |
cleaned up the screenshot procedure a little.
|
file |
diff |
annotate
|
Sun, 12 Jun 2011 22:34:38 -0400 |
nemo |
Bit more reusability
|
file |
diff |
annotate
|
Sat, 26 Mar 2011 22:49:38 +0100 |
koda |
fix a couple of loose ends
|
file |
diff |
annotate
|
Fri, 25 Mar 2011 19:42:00 -0400 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
|
file |
diff |
annotate
|
Thu, 24 Mar 2011 17:28:36 +0100 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
|
file |
diff |
annotate
|
Sun, 13 Mar 2011 18:23:51 +0100 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Tue, 04 Jan 2011 12:53:46 +0100 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 21:43:31 +0300 |
unc0rr |
uCommandHandlers
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 11:50:02 +0300 |
unC0Rr |
Move SendStats to uIO
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 11:45:31 +0300 |
unC0Rr |
Introduce uTextures
|
file |
diff |
annotate
|
Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 22:26:34 +0300 |
unc0rr |
Some more
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
|
file |
diff |
annotate
|
Wed, 17 Nov 2010 17:22:36 +0300 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
file |
diff |
annotate
|
Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 15:20:54 +0100 |
koda |
yay i'm free to break things again!
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 22:26:44 -0500 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 23:46:34 +0100 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 18:35:21 -0500 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 23:47:29 +0100 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
|
file |
diff |
annotate
|