Fri, 29 Oct 2010 00:24:17 +0200 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
file |
diff |
annotate
|
Wed, 27 Oct 2010 01:33:25 +0200 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
|
file |
diff |
annotate
|
Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
|
file |
diff |
annotate
|
Thu, 30 Sep 2010 18:38:45 +0200 |
smaxx |
Engine/Frontend:
|
file |
diff |
annotate
|
Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
|
file |
diff |
annotate
|
Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
Sat, 03 Apr 2010 14:49:45 +0000 |
unc0rr |
Fix last minute patch bug
|
file |
diff |
annotate
|
Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
|
file |
diff |
annotate
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 13:44:35 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 17 Mar 2010 11:02:08 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Wed, 17 Mar 2010 10:55:12 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Wed, 17 Mar 2010 10:48:00 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Mon, 15 Mar 2010 11:53:32 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 00:23:29 +0000 |
nemo |
another fix to MrMFS' patch
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 17:51:38 +0000 |
nemo |
Graphic for dead mines
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
|
file |
diff |
annotate
|
Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
file |
diff |
annotate
|
Mon, 01 Feb 2010 22:01:35 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
|
file |
diff |
annotate
|
Sun, 13 Sep 2009 17:51:25 +0000 |
unc0rr |
- Fix join/leave messages color
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
|
file |
diff |
annotate
|
Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
|
file |
diff |
annotate
|
Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
|
file |
diff |
annotate
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
|
file |
diff |
annotate
|
Mon, 13 Apr 2009 09:36:25 +0000 |
unc0rr |
- Add gameServer to build system
|
file |
diff |
annotate
|
Thu, 26 Mar 2009 16:54:16 +0000 |
unc0rr |
- User from localhost is server admin
|
file |
diff |
annotate
|
Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
|
file |
diff |
annotate
|
Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
|
file |
diff |
annotate
|
Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
|
file |
diff |
annotate
|
Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
|
file |
diff |
annotate
|
Wed, 11 Mar 2009 14:32:28 +0000 |
unc0rr |
Continue work on new schemes implementation
|
file |
diff |
annotate
|
Mon, 09 Mar 2009 20:23:04 +0000 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
|
file |
diff |
annotate
|
Mon, 09 Mar 2009 18:52:56 +0000 |
unc0rr |
Fix wrong value passed as initial health
|
file |
diff |
annotate
|
Mon, 09 Mar 2009 18:43:41 +0000 |
unc0rr |
Pass template filter
|
file |
diff |
annotate
|
Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
|
file |
diff |
annotate
|
Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
|
file |
diff |
annotate
|
Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
|
file |
diff |
annotate
|
Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
|
file |
diff |
annotate
|
Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
|
file |
diff |
annotate
|
Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
|
file |
diff |
annotate
|
Sat, 31 Jan 2009 15:44:07 +0000 |
unc0rr |
Custom spinbox for bonus boxes factor
|
file |
diff |
annotate
|
Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
|
file |
diff |
annotate
|
Sat, 10 Jan 2009 12:02:58 +0000 |
unc0rr |
Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
|
file |
diff |
annotate
|
Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 16:55:51 +0000 |
unc0rr |
Fix compilation warning
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 16:55:20 +0000 |
unc0rr |
- Less crossclass dependancies
|
file |
diff |
annotate
|
Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
|
file |
diff |
annotate
|
Thu, 27 Nov 2008 18:33:47 +0000 |
unc0rr |
Store ammo info directly in combobox
|
file |
diff |
annotate
|
Fri, 07 Nov 2008 16:29:41 +0000 |
unc0rr |
Allow turn time to be 1-99 seconds
|
file |
diff |
annotate
|
Sun, 26 Oct 2008 17:41:03 +0000 |
unc0rr |
Support 'Divide teams' option in engine
|
file |
diff |
annotate
|
Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
|
file |
diff |
annotate
|
Fri, 15 Aug 2008 07:54:13 +0000 |
unc0rr |
Save some pixels for chat widget
|
file |
diff |
annotate
|
Fri, 15 Aug 2008 07:50:31 +0000 |
unc0rr |
Remake gamecfgwidget
|
file |
diff |
annotate
|
Fri, 15 Aug 2008 06:33:50 +0000 |
unc0rr |
- Make border 3px width
|
file |
diff |
annotate
|
Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
|
file |
diff |
annotate
|
Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
|
file |
diff |
annotate
|
Wed, 09 Jan 2008 21:22:22 +0000 |
displacer |
working multiplayer weapons combo
|
file |
diff |
annotate
|
Mon, 17 Dec 2007 18:05:58 +0000 |
unc0rr |
Save some vertical pixels using fewer margin in HWMapContainer
|
file |
diff |
annotate
|
Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
|
file |
diff |
annotate
|
Sun, 18 Feb 2007 15:28:47 +0000 |
displacer |
problems with widget sizes for net chat
|
file |
diff |
annotate
|
Thu, 18 Jan 2007 19:59:04 +0000 |
displacer |
disable widgets if we are slave network client
|
file |
diff |
annotate
|
Sun, 14 Jan 2007 13:10:29 +0000 |
unc0rr |
Small fixes
|
file |
diff |
annotate
|
Sun, 14 Jan 2007 11:58:08 +0000 |
unc0rr |
New signals and slot for GameCFGWidget
|
file |
diff |
annotate
|
Fri, 12 Jan 2007 15:23:16 +0000 |
unc0rr |
- HWMapContainer sets and stores the theme
|
file |
diff |
annotate
|
Thu, 11 Jan 2007 23:19:18 +0000 |
unc0rr |
Game config commands are generated by GameCFGWidget
|
file |
diff |
annotate
|
Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
|
file |
diff |
annotate
|
Mon, 08 Jan 2007 18:21:40 +0000 |
unc0rr |
- Limit list of teams in game with 200 px
|
file |
diff |
annotate
|
Sat, 18 Nov 2006 23:48:24 +0000 |
displacer |
map choose from files added
|
file |
diff |
annotate
|
Tue, 14 Nov 2006 20:55:02 +0000 |
unc0rr |
Better-looking multiplayer page
|
file |
diff |
annotate
|
Sun, 29 Oct 2006 12:44:01 +0000 |
unc0rr |
Better-looking game config widget
|
file |
diff |
annotate
|
Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
|
file |
diff |
annotate
|
Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
|
file |
diff |
annotate
|
Sun, 24 Sep 2006 19:51:16 +0000 |
displacer |
first map preview added (still experimental)
|
file |
diff |
annotate
|
Sun, 03 Sep 2006 15:39:53 +0000 |
unc0rr |
Actualize translation
|
file |
diff |
annotate
|
Sun, 20 Aug 2006 19:22:12 +0000 |
unc0rr |
Various small fixes
|
file |
diff |
annotate
|
Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
|
file |
diff |
annotate
|
Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
|
file |
diff |
annotate
|