Mercurial
Mercurial
>
sheepy-clone
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-300
-100
-30
-10
-7
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uStore.pas
Sun, 13 Oct 2013 14:21:35 -0400
nemo
fix driver logging
file
|
diff
|
annotate
Fri, 11 Oct 2013 17:43:13 +0200
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
file
|
diff
|
annotate
Sat, 06 Jul 2013 19:29:18 +0200
koda
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
file
|
diff
|
annotate
Fri, 28 Jun 2013 12:47:54 -0400
nemo
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
file
|
diff
|
annotate
Tue, 04 Jun 2013 22:28:12 +0200
koda
update branch
webgl
file
|
diff
|
annotate
Wed, 29 May 2013 15:12:06 -0400
unc0rr
bump copyright year for Andrey entries
file
|
diff
|
annotate
Thu, 04 Apr 2013 08:10:59 -0400
nemo
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
file
|
diff
|
annotate
less
more
(0)
-300
-100
-30
-10
-7
tip