Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15139
Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15138
Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15137
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15136
Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15135
CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15134
Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15133
Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15132
End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15131
Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15130
Battalion: Handle gfKing properly
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15129
use tuple parsers
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15128
fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15127
simplify root parser
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15126
Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15125
Apply dos2unix to rust sources
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15124
make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15123
parser cleanup
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15122
merge
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15121
fix lists parsing
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15120
Add 'discard' method for lfprng
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15119
upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15118
consume pongs
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15117
fix callvote parsing
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15116
make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15115
fix hash comparison fix
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15114
fix hash comparison
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15113
Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15112
Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15111
ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15110
Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15109
Remove some accidental advertisements in de.txt and en.txt
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15108
check for account existence before asking passwords
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15107
handle response from IO result handler
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15106
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15105
Update Lua locale files
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15104
fix land object placement
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15103
use blocking recv in IO thread
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15102
Allow vgtBigExplosion in low quality mode
Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15101
Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15100
Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15099
Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15098
Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15097
Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15096
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15095
PageEditTeam: Disable sound test button when frontend sounds are disabled
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15094
rename length to something different
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15093
Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15092
ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15091
ASA fruit02: Use pre-selected barrel positions and fewer barrels
This should fix some extreme lag issues in this mission due to excessive flame spawns
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15090
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15089
ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15088
Move Dangerous Ducklings scenario down
Because it requires rope skills
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15087
ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15086
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15085
ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:08:54 +0200] rev 15084
Lua: Add IsHogAlive
unC0Rr [Thu, 30 May 2019 18:31:02 +0200] rev 15083
Copy authentication from the old frontend
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 01:05:20 +0200] rev 15082
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 May 2019 22:07:56 +0200] rev 15081
ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
alfadur [Tue, 28 May 2019 21:28:32 +0300] rev 15080
normalize type names