hedgewars/uCollisions.pas
Wed, 09 Jan 2019 16:27:57 -0500 nemo fix incorrect mask set in r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Tue, 10 Jul 2018 18:35:31 +0200 Wuzzy Refactor collision mask checks, remove hardcoded numbers
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Mon, 12 Mar 2018 00:59:47 +0100 alfadur Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
less more (0) -100 -30 -10 -7 tip