hedgewars/PascalExports.pas
Sat, 05 May 2012 18:10:41 +0100 koda the scope cleanup continues...
Wed, 02 May 2012 14:41:21 +0100 koda wut?
Wed, 02 May 2012 14:35:54 +0100 koda remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
Wed, 02 May 2012 10:53:13 +0100 koda change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
Sat, 28 Apr 2012 15:03:52 +0200 Xeli changed uKeys to uInputHandler to better reflect its function
Tue, 24 Apr 2012 23:56:41 +0400 unc0rr Fix GetAmmoEntry in PascalExports
Mon, 26 Mar 2012 03:58:03 +0200 koda ios, one more grenade timer tweak
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Tue, 17 Jan 2012 09:01:31 -0500 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
Thu, 24 Nov 2011 16:18:45 +0100 koda GSoC 2011: Android port - merged mainstream
Sun, 13 Nov 2011 19:32:42 +0100 koda modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
Fri, 07 Oct 2011 14:17:07 +0200 Xeli Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory hedgeroid
Sun, 25 Sep 2011 18:24:01 +0200 Xeli merge hedgeroid
Tue, 20 Sep 2011 23:43:52 +0200 koda let's use the built in events, shall we
Mon, 19 Sep 2011 23:35:07 +0200 koda this reintroduces the gsSuspend state to fix multitasking on ios
less more (0) -15 tip