Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 19:08:39 +0200] rev 13567
TechRacer: Print selected map in debug output
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:39:06 +0200] rev 13566
TechRacer: Make most variables local
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:26:48 +0200] rev 13565
Clean up messy indentations in TechRacer script
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:11:23 +0200] rev 13564
TechRacer: Delete dead code
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 18:01:32 +0200] rev 13563
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
The activationStage was horribly programmed and heavily relied on timer. There was a sweet spot
at turn start that if you managed to push a key right at the start of turn, you skip the Ready
phase and the activationStage would advance, causing the gear spawning code to be skipped.
This fix greatly simplies the spawning phase.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13562
Prevent saving weapon scheme if name was already taken
This is case-insensitive.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 14:18:23 +0200] rev 13561
Prevent saving game schemes if name was already been taken
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 13:03:35 +0200] rev 13560
Prevent saving weapon scheme if name was already taken
This is case-insensitive.
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Jul 2018 00:18:59 +0200] rev 13559
Prevent saving game schemes if name was already been taken
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Jul 2018 20:46:22 +0200] rev 13558
Fix a couple of PNG images with known invalid color profiles