Fri, 24 Aug 2012 18:51:29 -0400 |
nemo |
fromdos + fix end of turn velocity
|
file |
diff |
annotate
|
Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
|
file |
diff |
annotate
|
Mon, 06 Aug 2012 00:40:26 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Sun, 05 Aug 2012 15:00:59 -0400 |
nemo |
Add bot level to CPU flag
|
file |
diff |
annotate
|
Thu, 26 Jul 2012 21:56:47 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Sun, 22 Jul 2012 00:48:48 +0400 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
|
file |
diff |
annotate
|
Fri, 20 Jul 2012 21:30:53 -0400 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
|
file |
diff |
annotate
|
Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
|
file |
diff |
annotate
|
Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
|
file |
diff |
annotate
|
Sat, 14 Jul 2012 23:19:09 -0400 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
|
file |
diff |
annotate
|
Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
|
file |
diff |
annotate
|
Tue, 10 Jul 2012 11:09:38 +0200 |
Wolfgang Steffens |
Merge
|
file |
diff |
annotate
|
Sun, 08 Jul 2012 13:18:52 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Sat, 07 Jul 2012 14:29:35 -0400 |
nemo |
unbreak grayscale
|
file |
diff |
annotate
|
Tue, 26 Jun 2012 23:29:41 +0400 |
Stepan777 |
Here they come - thumbnails.
|
file |
diff |
annotate
|
Tue, 10 Jul 2012 11:08:35 +0200 |
Wolfgang Steffens |
Added auto cropping to atlasing
|
file |
diff |
annotate
|
Mon, 25 Jun 2012 10:44:27 +0200 |
Wolfgang Steffens |
Merge
|
file |
diff |
annotate
|
Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
|
file |
diff |
annotate
|
Mon, 11 Jun 2012 17:56:10 +0400 |
Stepan777 |
merge
|
file |
diff |
annotate
|
Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
|
file |
diff |
annotate
|
Fri, 08 Jun 2012 02:52:35 +0400 |
Stepan777 |
1. Add IFDEFs for video recording
|
file |
diff |
annotate
|
Fri, 08 Jun 2012 18:03:44 +0400 |
unc0rr |
- TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
|
file |
diff |
annotate
|
Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
|
file |
diff |
annotate
|
Mon, 28 May 2012 10:38:27 +0200 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
|
file |
diff |
annotate
|
Fri, 25 May 2012 09:00:54 +0200 |
Wolfgang Steffens |
initial GLSL1.2 test version
|
file |
diff |
annotate
|
Tue, 22 May 2012 09:18:46 +0200 |
Wolfgang Steffens |
Merge
|
file |
diff |
annotate
|
Tue, 22 May 2012 00:29:32 +0400 |
unc0rr |
Feel free to add real checksum function
|
file |
diff |
annotate
|
Thu, 17 May 2012 20:23:58 -0400 |
nemo |
Might help if this was actually its own unique weapon
|
file |
diff |
annotate
|
Mon, 14 May 2012 19:48:34 +0200 |
Wolfgang Steffens |
Replaced FFP code that sets up orthogonal projection with explicit matrix
|
file |
diff |
annotate
|
Sun, 13 May 2012 14:56:05 -0400 |
nemo |
Dammit Xeli
|
file |
diff |
annotate
|