mikade <redgrinner@gmail.com> [Wed, 27 May 2015 22:34:11 +0900] rev 10967
- preview generation for rubbers, air-mines, crates, barrels
- add map previews for the other 6 TechRacer maps
- make TechRacer (more or less) work out the box
- randomize map by clicking on preview (when map unspecified)
unC0Rr [Tue, 26 May 2015 12:00:39 +0300] rev 10966
merge
sheepluva [Tue, 26 May 2015 10:42:17 +0200] rev 10965
merge git head and hg head
unC0Rr [Tue, 26 May 2015 11:59:46 +0300] rev 10964
Make sure to have gstMoving flag cleared
nemo [Mon, 25 May 2015 16:53:52 -0400] rev 10963
call setScript update if scheme changes, due to scriptparams
sheepluva [Mon, 25 May 2015 22:50:38 +0200] rev 10962
merge
nemo [Mon, 25 May 2015 16:40:04 -0400] rev 10961
Also preview waypoints
sheepluva [Mon, 25 May 2015 22:32:32 +0200] rev 10960
some changelog additions, not complete yet
nemo [Mon, 25 May 2015 15:48:07 -0400] rev 10959
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
sheepluva <sheepluva@users.noreply.github.com> [Mon, 25 May 2015 14:26:54 +0200] rev 10958
Merge pull request #34 from CaF2/master
Changed to continental supplies from the DLC, because its better :P
nemo [Mon, 25 May 2015 14:31:06 -0400] rev 10957
prevent damage colouring of indestructible terrain
caf2 <florian.evaldsson@telia.com> [Mon, 25 May 2015 13:53:12 +0200] rev 10956
Changed to continental supplies from the DLC, because its better :P
nemo [Sun, 24 May 2015 15:44:21 -0400] rev 10955
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo [Sun, 24 May 2015 15:13:03 -0400] rev 10954
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva