Sat, 29 Nov 2014 09:45:02 -0500 |
nemo |
Mix up the quick game terrain a bit.
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Mon, 16 Jun 2014 00:24:26 +0400 |
unc0rr |
Revert all recent sheepluva's work
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Sun, 15 Jun 2014 04:33:54 +0200 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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Wed, 28 May 2014 09:05:36 +0400 |
unc0rr |
Fix some of issues found by coverity
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Mon, 25 Nov 2013 22:09:42 +0100 |
sheepluva |
unbreak various parts of campaign variable loading/saving
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Fri, 27 Sep 2013 00:54:18 +0400 |
unc0rr |
- Load default binds from settings.ini
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Sun, 23 Jun 2013 17:11:29 -0400 |
nemo |
Configuration for tag display default
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Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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