Tue, 16 Dec 2014 14:32:53 -0500 |
nemo |
just in case. one more nil check
|
file |
diff |
annotate
|
Tue, 16 Dec 2014 14:29:25 -0500 |
nemo |
aaaand where it was actually crashing
|
file |
diff |
annotate
|
Sat, 29 Nov 2014 03:13:06 +0100 |
sheepluva |
some more fixing
|
file |
diff |
annotate
|
Sat, 29 Nov 2014 01:19:29 +0100 |
sheepluva |
fix some pas2c related issues
|
file |
diff |
annotate
|
Mon, 24 Nov 2014 20:44:45 +0100 |
sheepluva |
fix for Issue 828: Manual placement animation is drawn twice
|
file |
diff |
annotate
|
Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
|
file |
diff |
annotate
|
Sat, 22 Nov 2014 10:22:07 -0500 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
|
file |
diff |
annotate
|
Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
|
file |
diff |
annotate
|
Sat, 25 Oct 2014 11:29:45 -0400 |
nemo |
Remove switching of hog's hat to chef. do it in draw instead.
|
file |
diff |
annotate
|
Sat, 25 Oct 2014 10:42:30 -0400 |
nemo |
Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
|
file |
diff |
annotate
|
Thu, 21 Aug 2014 15:01:19 +0200 |
sheepluva |
don't render crosshair/laser during kamikaze
|
file |
diff |
annotate
|
Wed, 18 Jun 2014 01:37:28 +0200 |
sheepluva |
tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
|
file |
diff |
annotate
|
Mon, 16 Jun 2014 02:41:03 +0200 |
sheepluva |
tweaking hogpointer position again
|
file |
diff |
annotate
|
Mon, 16 Jun 2014 02:23:37 +0200 |
sheepluva |
various tweaks
|
file |
diff |
annotate
|
Tue, 10 Jun 2014 07:48:08 +0200 |
sheepluva |
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
|
file |
diff |
annotate
|
Sun, 16 Feb 2014 22:06:55 +0400 |
unc0rr |
Reduce number of warnings in pas2c-generated code
|
file |
diff |
annotate
|
Sun, 09 Feb 2014 19:00:13 +0100 |
sheepluva |
fix lq rope being always drawn on screen with same width regardless of zoom
|
file |
diff |
annotate
|
Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
Mon, 27 Jan 2014 23:42:20 -0500 |
nemo |
unbreak build. didn't test changes
|
file |
diff |
annotate
|
Mon, 27 Jan 2014 22:34:06 +0400 |
unc0rr |
Even more love to pas2c
|
file |
diff |
annotate
|
Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
|
file |
diff |
annotate
|
Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
|
file |
diff |
annotate
|
Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
|
file |
diff |
annotate
|
Fri, 17 Jan 2014 15:32:50 +0100 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
|
file |
diff |
annotate
|
Fri, 17 Jan 2014 13:51:47 +0100 |
sheepluva |
position "finger"/pointer over current hog above tags
|
file |
diff |
annotate
|
Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
|
file |
diff |
annotate
|
Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
|
file |
diff |
annotate
|
Sat, 21 Dec 2013 01:14:59 +0400 |
unC0Rr |
Fix warnings
|
file |
diff |
annotate
|
Sun, 08 Dec 2013 16:04:40 -0500 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
|
file |
diff |
annotate
|
Fri, 08 Nov 2013 23:11:13 -0500 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
|
file |
diff |
annotate
|