Sat, 29 Nov 2014 15:30:33 -0500 | nemo | Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit. | file | diff | annotate |
Fri, 26 Sep 2014 22:20:12 -0400 | nemo | climb home training/multiplayer | file | diff | annotate |