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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uGame.pas
2009-01-08
unc0rr
- Remove useless patch
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2009-01-08
unc0rr
Oops, fix last patch
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2009-01-08
unc0rr
Don't send empty packets when spectating (probably fixes queue error when spectating)
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2009-01-02
unc0rr
Quick replay round to spectators until current move
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-05-08
unc0rr
Fix handling '/skip' command during net game
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2008-05-07
unc0rr
Fix bug with demos and saves after restoring round from save
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-01-20
unc0rr
Oops, this is right fix for assert
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2007-12-02
unc0rr
's' key to speed up demo playing
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2007-09-21
unc0rr
Add CurrentHedgehog variable which simplifies code
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2007-05-24
unc0rr
- Fix desert eagle
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2007-02-11
unc0rr
AI thinks in separate thread
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2007-02-05
unc0rr
Update copyright information
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-23
unc0rr
- New Land Generator
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2006-11-27
unc0rr
Pause support (mouse cursor is released when the game is paused)
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2006-10-12
unc0rr
- Many small fixes
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2006-10-08
unc0rr
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05
unc0rr
Relicense to GPL
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2006-09-26
unc0rr
"Trusted" binds
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2006-09-24
unc0rr
Ammo menu now works!
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2006-09-11
unc0rr
- Many fixes to AI
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2006-08-17
unc0rr
- Many small fixes in engine
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2006-08-12
unc0rr
- Initialize translations earlier
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2006-08-11
unc0rr
Small fixes for better FPC compatibility
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2006-07-27
unc0rr
- Fix various bugs
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2006-07-16
unc0rr
- New test map
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2006-07-08
unc0rr
- Unicode support for team and hedgehogs names
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2006-06-29
unc0rr
Basic save support in engine
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2005-12-28
unc0rr
With this patch the game doesn't crash when gaming by net
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2005-08-23
unc0rr
- set svn:eol-style to native
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2005-08-22
unc0rr
- On every frame there was made one superfluous game tick resulting in variable game speed
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2005-08-22
unc0rr
Add current sources.
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