hedgewars/uGame.pas
2009-01-08 unc0rr - Remove useless patch
2009-01-08 unc0rr Oops, fix last patch
2009-01-08 unc0rr Don't send empty packets when spectating (probably fixes queue error when spectating)
2009-01-02 unc0rr Quick replay round to spectators until current move
2008-07-07 unc0rr Update copyright headers a bit
2008-05-08 unc0rr Fix handling '/skip' command during net game
2008-05-07 unc0rr Fix bug with demos and saves after restoring round from save
2008-04-27 unc0rr Update copyright info in source files headers
2008-01-20 unc0rr Oops, this is right fix for assert
2007-12-02 unc0rr 's' key to speed up demo playing
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-05-24 unc0rr - Fix desert eagle
2007-02-11 unc0rr AI thinks in separate thread
2007-02-05 unc0rr Update copyright information
2007-01-27 unc0rr integer -> LongInt
2007-01-23 unc0rr - New Land Generator
2007-01-21 unc0rr Fixed-point arithmetics in engine.
2006-11-27 unc0rr Pause support (mouse cursor is released when the game is paused)
2006-10-12 unc0rr - Many small fixes
2006-10-08 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
2006-10-05 unc0rr Relicense to GPL
2006-09-26 unc0rr "Trusted" binds
2006-09-24 unc0rr Ammo menu now works!
2006-09-11 unc0rr - Many fixes to AI
2006-08-17 unc0rr - Many small fixes in engine
2006-08-12 unc0rr - Initialize translations earlier
2006-08-11 unc0rr Small fixes for better FPC compatibility
2006-07-27 unc0rr - Fix various bugs
2006-07-16 unc0rr - New test map
2006-07-08 unc0rr - Unicode support for team and hedgehogs names
2006-06-29 unc0rr Basic save support in engine
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-08-23 unc0rr - set svn:eol-style to native
2005-08-22 unc0rr - On every frame there was made one superfluous game tick resulting in variable game speed
2005-08-22 unc0rr Add current sources.
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