Sun, 19 Aug 2012 15:05:23 +0200 | Medo | Fix engine crashes on game end | file | diff | annotate |
Sat, 18 Aug 2012 00:47:51 +0200 | Medo | Hedgeroid: Frantic scrabbling toward the deadline | file | diff | annotate |
Sat, 18 Aug 2012 00:18:43 +0200 | Medo | engine: Added JNI-compatible function to start map generation | file | diff | annotate |
Thu, 17 May 2012 15:58:04 +0200 | Xeli | unbreak android build | file | diff | annotate |
Thu, 10 May 2012 23:21:56 +0200 | koda | the ios port runs again, although with a few things to sort out | file | diff | annotate |
Fri, 17 Feb 2012 18:23:36 +0100 | koda | the most important commit of the year | file | diff | annotate |
Fri, 07 Oct 2011 14:17:07 +0200 | Xeli | Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory | file | diff | annotate |