hedgewars/uGearsRender.pas
2019-06-29 Wuzzy Air mine contour: Lower opacity when not seeking
2019-06-29 Wuzzy More logical lamp rules for air mine
2019-06-29 Wuzzy Make air mine contour red when chasing
2019-06-29 Wuzzy Render contour of air mines when in highly opaque water
2019-06-20 alfadur fix hammer and rcplane sprite offsets
2019-06-20 nemo consistent indentation with rest of unit. was just to help me read this block
2019-06-15 Wuzzy Keep hog facing direction while on parachute
2019-06-02 Wuzzy Move resurrector and seduction distance to uConsts
2019-06-02 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
2019-05-31 alfadur rename length to something different
2019-05-26 Wuzzy Rename sprFirepunch to sprFirePunch
2019-05-26 alfadur add idle shouryuuken animation
2019-05-24 Wuzzy Use "looky" hog sprite for missing hat texture as well
2019-05-24 Wuzzy Add new Hedgehog.png frame for ammo with SelAmmoIcon
2019-05-24 Wuzzy Add drill rocket animation
2019-05-23 alfadur don't draw double 🦔 when equipping rc plane
2019-05-23 alfadur improve rope rendering
2019-05-21 alfadur add rope layers
2019-05-17 Wuzzy Add separate hand image for landspray
2019-05-17 Wuzzy Show icon above hedgehog for most ammos without hand image
2019-05-17 Wuzzy Add utility function to get hog left/right looking dir
2019-05-15 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
2019-05-14 alfadur fix rope pattern
2019-05-14 alfadur make rope styleable
2019-05-12 Wuzzy Fix laser sight not working when it starts out of map bounds (bug 432)
2019-04-08 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
2019-04-07 Wuzzy Render mine timer if gear info is active
2019-04-07 Wuzzy Add key to display extra gear info tags
2019-04-01 Wuzzy Invert colors if clan color is very dark
2019-01-22 Wuzzy Don't render AI hog thinking bubble in cut scenes
2019-01-21 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
2019-01-21 Wuzzy Move finger rendering to RenderHHGuiExtras
2019-01-15 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
2019-01-14 Wuzzy Fix crosshair sometimes not getting removed
2019-01-14 Wuzzy Remove a bunch of dead out-commented code
2019-01-11 Wuzzy Make sure to render crosshair above render
2019-01-11 Wuzzy Render contour of flying saucer is in (mostly) opaque
2018-12-09 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
2018-11-29 nemo fix bounds check, make out of bounds air mines fall since there's no land to check them into
2018-11-24 nemo topY too
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-12 alfadur stun airmines on shove
2018-11-10 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
2018-10-05 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
2018-10-04 Wuzzy Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
2018-10-04 Wuzzy Fix speech bubble chat commands also applying to bots
2018-09-12 alfadur Fix engine crash when using lasersight outside the world bounds
2018-08-08 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
2018-08-03 nemo hijack the duck for an attempted resurrection of the creeper. initial pass.
2018-07-30 Wuzzy Make laser sight work properly through wrap world edge
2018-07-30 Wuzzy Fix freeze ray not working through wrap world edge; add DrawLineWrapped
2018-05-27 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
2018-05-26 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
2018-05-24 nemo Allow freezing airmines because whyyy not
2018-04-17 Wuzzy Fix crash when firing portal gun at low quality graphics
2018-03-26 Wuzzy Flying portal balls now spawn a few spark effects
2018-03-17 Wuzzy Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-15 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-15 Wuzzy Take radius into account when drawing gtGenericFaller
2018-03-09 Wuzzy When using seduction, only show “CENSORED” text in English locale
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