Mon, 12 Jan 2009 14:43:56 +0000 |
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Fix yet another ballgun bug
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Sat, 10 Jan 2009 22:50:54 +0000 |
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Implement precise aiming when pressing left shift
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Fri, 09 Jan 2009 14:47:54 +0000 |
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Initial health graphic implementation
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Thu, 08 Jan 2009 15:56:14 +0000 |
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Add napalm weapon name
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Thu, 08 Jan 2009 15:42:36 +0000 |
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Ballsgun
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Tue, 06 Jan 2009 14:18:09 +0000 |
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Adjust flame parameters to produce more damage
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Mon, 05 Jan 2009 17:03:49 +0000 |
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Move sprite to where it should be
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Fri, 02 Jan 2009 21:39:51 +0000 |
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Drill rocket
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Fri, 02 Jan 2009 19:44:52 +0000 |
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Start work on lobby: add/remove nick from the list on join/quit
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Thu, 04 Dec 2008 21:59:25 +0000 |
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More stable blowtorch:
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Sun, 23 Nov 2008 23:16:33 +0000 |
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small fixes
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Sat, 22 Nov 2008 14:39:14 +0000 |
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Quick and dirty napalm implementation
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Fri, 21 Nov 2008 15:58:36 +0000 |
unc0rr |
- Convert small damage tag to visual gears
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Fri, 31 Oct 2008 14:55:00 +0000 |
unc0rr |
Activate cake after 4 turns
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Fri, 31 Oct 2008 14:01:26 +0000 |
unc0rr |
- Add a bunch of hats
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Mon, 27 Oct 2008 14:54:38 +0000 |
unc0rr |
Correct default ammo set
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Sun, 26 Oct 2008 17:41:03 +0000 |
unc0rr |
Support 'Divide teams' option in engine
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Thu, 16 Oct 2008 16:57:51 +0000 |
unc0rr |
Use seduction sound
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Mon, 29 Sep 2008 09:33:44 +0000 |
unc0rr |
- Fix water rise
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Tue, 23 Sep 2008 06:27:53 +0000 |
unc0rr |
Seduction animation
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Tue, 23 Sep 2008 06:09:13 +0000 |
unc0rr |
A bit larger heart
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Mon, 22 Sep 2008 22:14:01 +0000 |
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- Update Italian translation
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Fri, 19 Sep 2008 20:41:53 +0000 |
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Use new sounds
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Fri, 19 Sep 2008 14:10:51 +0000 |
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Draw smoke trail underneath of grenade
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Thu, 18 Sep 2008 16:16:41 +0000 |
unc0rr |
Add Hellish bomb weapon
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Thu, 18 Sep 2008 14:44:44 +0000 |
unc0rr |
Add watermelon sprite
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Thu, 18 Sep 2008 13:39:05 +0000 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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Wed, 17 Sep 2008 17:33:44 +0000 |
unc0rr |
- Continue seduction implementation
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Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
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Sat, 16 Aug 2008 11:22:34 +0000 |
unc0rr |
Start seduction weapon implementation
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