nemo [Tue, 17 Feb 2015 16:05:54 -0500] rev 10831
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
nemo [Tue, 17 Feb 2015 12:09:27 -0500] rev 10830
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo [Tue, 17 Feb 2015 10:04:32 -0500] rev 10829
avoid airmines too when spawning
nemo [Tue, 17 Feb 2015 09:50:22 -0500] rev 10828
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
nemo [Mon, 16 Feb 2015 13:58:32 -0500] rev 10827
make mines submersible
nemo [Sun, 15 Feb 2015 21:27:27 -0500] rev 10826
oops, forgot this annoying thing
nemo [Sun, 15 Feb 2015 15:35:46 -0500] rev 10825
0s mine time
nemo [Sun, 15 Feb 2015 15:34:32 -0500] rev 10824
make air mines respawn on climbhome
unc0rr [Mon, 16 Feb 2015 22:33:15 +0300] rev 10823
Introducing cbAmmo
nemo [Sat, 14 Feb 2015 22:25:31 -0500] rev 10822
hook up to frontend
unc0rr [Mon, 09 Feb 2015 00:37:59 +0300] rev 10821
Fix schemes loading
nemo [Sat, 14 Feb 2015 17:47:28 -0500] rev 10820
Fix bug, undo debug level in server, set air mine number to something non-debug
unc0rr [Sun, 08 Feb 2015 00:10:05 +0300] rev 10819
Send selected scheme config on engine initialization (WIP)
nemo [Sat, 14 Feb 2015 17:34:12 -0500] rev 10818
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
unc0rr [Sat, 07 Feb 2015 23:26:14 +0300] rev 10817
merge with default
unc0rr [Sat, 07 Feb 2015 23:25:33 +0300] rev 10816
merge
unc0rr [Sat, 07 Feb 2015 11:53:08 +0300] rev 10815
Fix pas2c?
unc0rr [Sat, 07 Feb 2015 00:19:54 +0300] rev 10814
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
unC0Rr [Fri, 06 Feb 2015 16:08:02 +0300] rev 10813
One more medium template
nemo [Sat, 31 Jan 2015 23:14:12 -0500] rev 10812
fix typo
nemo [Sat, 31 Jan 2015 22:18:40 -0500] rev 10811
I guess the params shouldn't be all or nothing.
nemo [Sat, 31 Jan 2015 22:13:44 -0500] rev 10810
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
nemo [Sun, 25 Jan 2015 16:10:20 -0500] rev 10809
Add generic getter/setter for a bunch of more obscure gear structure values
nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4
sheepluva [Mon, 19 Jan 2015 01:18:43 +0100] rev 10804
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
nemo [Sun, 18 Jan 2015 17:14:37 -0500] rev 10803
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
nemo [Sun, 18 Jan 2015 16:57:32 -0500] rev 10802
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
unc0rr [Mon, 19 Jan 2015 00:12:26 +0300] rev 10801
Fix here too
nemo [Sun, 18 Jan 2015 16:01:09 -0500] rev 10800
more tweakery
nemo [Sun, 18 Jan 2015 15:12:54 -0500] rev 10799
initialise trackSpeed, add nil check before resetting seek timer
nemo [Sun, 18 Jan 2015 15:03:35 -0500] rev 10798
er... didn't mean to leave this line in
sheepluva [Sun, 18 Jan 2015 20:59:37 +0100] rev 10797
begin/end
nemo [Sun, 18 Jan 2015 14:48:23 -0500] rev 10796
merge
sheepluva [Sun, 18 Jan 2015 15:36:36 +0100] rev 10795
fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
nemo [Sun, 18 Jan 2015 14:47:25 -0500] rev 10794
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
sheepluva [Sat, 17 Jan 2015 21:41:01 +0100] rev 10793
oops. I committed hat fix to .21 branch
nemo [Sun, 18 Jan 2015 14:18:06 -0500] rev 10792
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo [Sat, 17 Jan 2015 10:07:12 -0500] rev 10791
tweak a few params. still something wtf going on when on rope
sheepluva [Sat, 17 Jan 2015 14:26:25 +0100] rev 10790
merge
nemo [Fri, 16 Jan 2015 17:51:29 -0500] rev 10789
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
sheepluva <sheepluva@users.noreply.github.com> [Fri, 16 Jan 2015 15:47:34 +0100] rev 10788
Merge pull request #31 from LocutusOfBorg/fix-cmake
Add RelWithDebInfo for debugging pourposes
unC0Rr [Wed, 14 Jan 2015 11:47:50 +0300] rev 10787
Oops, misspelled protocol command
unc0rr [Tue, 13 Jan 2015 23:37:07 +0300] rev 10786
Implement /newseed and /hedgehogs commands. Only tested for building.
nemo [Mon, 12 Jan 2015 08:20:20 -0500] rev 10785
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
nemo [Sun, 11 Jan 2015 22:30:52 -0500] rev 10784
move TGear Hedgehog based on how uStats is using it
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 15 Jan 2015 11:48:28 +0100] rev 10783
Add RelWithDebInfo for debugging purposes
sheepluva [Tue, 06 Jan 2015 16:38:39 +0100] rev 10782
merge git head
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Jan 2015 15:16:34 +0100] rev 10781
Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
Fix for segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided, by Locutus and unC0Rr
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Jan 2015 03:41:10 +0100] rev 10780
Unify _P flags
unc0rr [Tue, 06 Jan 2015 12:52:37 +0300] rev 10779
Fix handling of perlin mapgen
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 29 Nov 2014 14:53:41 +0100] rev 10778
Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
unc0rr [Tue, 06 Jan 2015 12:12:34 +0300] rev 10777
- Send maze_size command in other mapgen modes too
- Fix drawn land mapgen detection
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 16:29:27 +0100] rev 10776
Rename test to test_normal, to comply with policy CMP0037
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 10775
Fix build w/o S3D and video recording. untested.
unc0rr [Mon, 05 Jan 2015 19:24:49 +0300] rev 10774
merge
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10773
More ifdefs \o/ (fix build even more)
unc0rr [Mon, 05 Jan 2015 19:24:20 +0300] rev 10772
merge