hedgewars/uStore.pas
Mon, 15 Aug 2011 00:23:32 +0200 koda smaller code cleanup
Sun, 14 Aug 2011 16:59:55 -0400 nemo Seduction animation. New visual gear type.
Tue, 09 Aug 2011 21:41:52 +0200 Xeli merge hedgeroid
Sun, 07 Aug 2011 18:49:49 +0200 koda oops this slipped through
Sat, 06 Aug 2011 07:09:30 +0200 koda Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
Fri, 24 Jun 2011 09:54:39 +0200 Xeli merge hedgeroid
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