CMakeLists.txt
Thu, 13 Jun 2013 22:27:23 +0200 koda merge cmake_pascal branch in default
Thu, 13 Jun 2013 15:37:52 +0200 koda gather up the linker flags in a macro
Wed, 12 Jun 2013 16:44:53 +0200 koda less cached cmake output
Wed, 12 Jun 2013 16:43:24 +0200 koda code typos
Wed, 12 Jun 2013 12:18:03 +0200 koda use QT_DEBUG which is always added
Wed, 12 Jun 2013 12:03:04 +0200 koda respect C and CXX flags
Wed, 12 Jun 2013 11:17:54 +0200 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Wed, 12 Jun 2013 01:26:42 +0200 koda aaaaand let's not forget about lua, which has also a slightly revised build process
Wed, 12 Jun 2013 01:04:30 +0200 koda drop the '_'
Tue, 11 Jun 2013 19:17:52 +0200 koda setup RPATH, bump cmake
Mon, 17 Jun 2013 16:56:58 +0200 koda update with default webgl
Tue, 11 Jun 2013 10:45:34 +0200 koda use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
Mon, 10 Jun 2013 16:46:58 +0200 koda move paths setup in separate cmake module
Mon, 10 Jun 2013 10:47:59 +0200 koda stack-protector flag needs to be passed to the linker as well
Sun, 09 Jun 2013 12:22:53 +0200 koda update with default webgl
Sat, 08 Jun 2013 01:52:32 +0200 koda move compiler checks in a separate cmake module
Sat, 08 Jun 2013 01:31:53 +0200 koda simplify cmake message syntax a little bit
Sat, 08 Jun 2013 01:22:46 +0200 koda move platform specific and revision info code into separate cmake modules
Wed, 05 Jun 2013 13:01:25 -0400 nemo Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
Tue, 04 Jun 2013 23:48:24 +0200 koda move sdlmain_osx aside in its own folder so its include path is not contaminated webgl
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Tue, 04 Jun 2013 00:20:06 +0400 unc0rr Merge default to 0.9.19 0.9.19
Mon, 03 Jun 2013 16:25:30 +0200 koda wow binary logic ftw 0.9.19
Mon, 03 Jun 2013 10:05:44 +0200 koda merge default with .19
Sun, 02 Jun 2013 22:43:59 +0200 sheepluva fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code 0.9.19
Fri, 31 May 2013 14:51:08 -0400 nemo Merge 0.9.19
Fri, 31 May 2013 15:41:41 +0200 koda change cpack configuration file name so that it's not excluded by 'make package_source' 0.9.19
Fri, 31 May 2013 00:10:59 +0400 unc0rr ++protocol_number; 0.9.19
Tue, 28 May 2013 15:38:28 +0200 koda on Windows link libgcc statically to reduce the number of dlls
Sat, 20 Apr 2013 20:39:37 +0200 koda hardcode full compiler path when compiling for ppc 0.9.19
Sat, 13 Apr 2013 20:13:52 +0200 koda added two security flags to windows linking
Tue, 30 Apr 2013 01:47:30 +0200 koda add useful variables for non-Makefile generators to set where we want our stuff built cmake_pascal
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Wed, 20 Mar 2013 18:31:13 +0100 koda adjust verbosity, move debug/release variables in the right section cmake_pascal
Tue, 19 Mar 2013 16:40:35 +0100 koda oops cmake_pascal
Tue, 19 Mar 2013 16:28:26 +0100 koda enable fpc inlining only in release mode only if using fpc > 2.6 cmake_pascal
Tue, 19 Mar 2013 14:14:40 +0100 koda wow windows works too with minor changes cmake_pascal
Tue, 19 Mar 2013 13:39:38 +0100 koda config time pascal flags interpretation cmake_pascal
Tue, 19 Mar 2013 10:55:10 +0100 koda move one flag cmake_pascal
Tue, 19 Mar 2013 10:43:45 +0100 koda apply the new macro to C flags too cmake_pascal
Tue, 19 Mar 2013 10:39:05 +0100 koda s/MINIMAL_FLAGS/MINIMAL_CFLAGS/ cmake_pascal
Tue, 19 Mar 2013 10:34:46 +0100 koda apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup cmake_pascal
Tue, 19 Mar 2013 01:28:25 +0100 koda partial conversion of pascal_flags to CMAKE_Pascal_FLAGS cmake_pascal
Sat, 16 Mar 2013 23:29:50 +0100 koda do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
Sun, 10 Mar 2013 00:40:00 +0100 koda alignment
Sat, 09 Mar 2013 19:23:00 +0100 koda introducing the bestest flag of all
Sat, 09 Mar 2013 21:40:02 +0400 unc0rr - Put compiled units into more appropriate dir
Sat, 09 Mar 2013 01:17:31 +0100 koda sigh
Sat, 09 Mar 2013 00:26:25 +0100 koda move cpack stuff in its own cmake file
Thu, 07 Mar 2013 11:55:00 +0100 koda even more wrapping with find_package_or_disable_msg
Thu, 07 Mar 2013 10:16:21 +0100 koda update option list
Thu, 07 Mar 2013 10:14:12 +0100 koda introduce find_package_or_fail/disable to group together similar cmake code
Thu, 07 Mar 2013 11:23:01 +0400 unc0rr Fix check for flag
Wed, 06 Mar 2013 16:48:03 +0100 koda our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:47:31 +0100 koda Backed out changeset 4cccc0520988
Wed, 06 Mar 2013 16:42:56 +0100 koda our cmake modules have become good enough, prefer them over system ones
Wed, 06 Mar 2013 16:40:56 +0100 koda write FindGHC.cmake for haskell stuff
Wed, 06 Mar 2013 15:09:29 +0100 koda user correct variable and slimmer test, version typos, .dll.a updated
Wed, 06 Mar 2013 12:12:02 +0100 koda rework ffmpeg/libav/videorec linking and their cmake discovery
Wed, 06 Mar 2013 11:18:54 +0100 koda rewritten findfreepascal, moved checkstack code elsewhere
Wed, 06 Mar 2013 01:28:21 +0100 koda fail if sparkle not found consciously
Mon, 04 Mar 2013 23:11:28 +0100 koda version variables confom to naming convention
Mon, 04 Mar 2013 18:27:21 +0100 koda on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
Mon, 04 Mar 2013 16:35:17 +0100 koda typo and doc
Mon, 04 Mar 2013 13:44:33 +0100 koda use rev info from the just created file when configuring without mercurial
Mon, 04 Mar 2013 13:30:33 +0100 koda dump rev and hash in a file to be packed by cpack
Mon, 04 Mar 2013 13:29:59 +0100 koda adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
Mon, 04 Mar 2013 10:30:56 +0100 koda convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
Mon, 04 Mar 2013 10:08:38 +0100 koda convert HW_DEV in ifdef DEBUG clauses
Fri, 01 Mar 2013 00:58:37 +0100 koda drop useless option, automatically set revision and debug info
Fri, 01 Mar 2013 00:06:05 +0100 koda split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
Thu, 28 Feb 2013 23:05:07 +0100 koda support WARNING message status on cmake 2.6 (bug 524)
Wed, 27 Feb 2013 23:15:37 +0100 koda physfs strikes back
Mon, 25 Feb 2013 19:48:35 +0100 koda on windows fpc-linking is the funniest of all physfslayer
Mon, 25 Feb 2013 10:03:35 +0100 koda moar docs update physfslayer
Mon, 25 Feb 2013 00:20:09 +0100 koda due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not physfslayer
Sun, 24 Feb 2013 23:11:00 +0100 koda perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search physfslayer
Sun, 24 Feb 2013 19:11:58 +0100 koda this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
Fri, 22 Feb 2013 06:39:16 +0100 koda and now compile and link properly physfslayer
Fri, 22 Feb 2013 05:15:48 +0100 koda use standard library prefix physfslayer
Wed, 20 Feb 2013 02:21:58 +0100 koda add support for clang 3.3 (although there has to be a better way for this) and output right version number webgl
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Sun, 30 Dec 2012 03:00:51 +0100 koda don't discard older cmake_c_flags
Sun, 30 Dec 2012 02:43:24 +0100 Willie Zhu GCI2012: CMake List Append
Wed, 02 Jan 2013 11:11:49 +0100 koda install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
Sun, 30 Dec 2012 09:23:30 -0500 Michael Hartman Added shaders and -GL2 option webgl
Thu, 27 Dec 2012 15:32:48 +0100 koda move DATA_INSTALL_DIR to the configurable options section
Thu, 27 Dec 2012 13:24:57 +0100 koda typo when using DATA_INSTALL_DIR
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 20 Dec 2012 23:14:54 +0100 koda remove the CROSSAPPLE option until a better solution is found
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Wed, 19 Dec 2012 18:23:29 +0100 koda remove FPFLAGS and GHFLAGS from cache every time
Sun, 16 Dec 2012 12:25:13 +0400 unc0rr Merge from default flibqtfrontend
Sun, 09 Dec 2012 18:00:01 +0100 koda cmake verbosity/documentation/cleanup/formatting
Sun, 09 Dec 2012 16:00:06 +0100 koda less linking needed, raise minimum_osx_version when videorec is enabled
Sat, 08 Dec 2012 22:53:23 +0400 unc0rr Merge with default flibqtfrontend
Sat, 08 Dec 2012 15:38:16 +0100 koda removing the optimisation that caused (most likely) the lua crashes on osx flibqtfrontend
Sat, 08 Dec 2012 15:38:16 +0100 koda removing the optimisation that caused (most likely) the lua crashes on osx
Tue, 04 Dec 2012 10:49:52 +0100 koda backout rea7541f77944 since development of frontlib is on another branch
Fri, 30 Nov 2012 07:42:28 +0100 m4tx GCI2012: Lowercase CMake functions (main files only)
Sat, 01 Dec 2012 15:52:36 -0600 Bryan Dunsmore Refactor Clang module. webgl
Fri, 30 Nov 2012 21:28:40 -0600 Bryan Dunsmore Move version check of Clang to CMakeLists. webgl
Fri, 23 Nov 2012 10:43:15 +0100 koda show console on win when debugging to see frontend messages
Thu, 22 Nov 2012 10:28:07 +0100 koda update var name webgl
Thu, 22 Nov 2012 00:41:53 +0100 koda updated branch webgl
Wed, 21 Nov 2012 23:34:54 +0100 koda moar cmake cleanup, use message(WARNING ...) where appropriate
Wed, 21 Nov 2012 18:34:45 +0100 koda cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
Wed, 21 Nov 2012 15:03:33 +0100 koda Bad unC0Rr
Wed, 21 Nov 2012 17:57:05 +0400 unc0rr Bad koda!
Wed, 21 Nov 2012 12:03:40 +0100 koda little cmake cleanup, search installed modules first, then our own
Wed, 21 Nov 2012 01:48:10 +0100 koda lotsa hackery to get frontend somehow link libengine...
Wed, 21 Nov 2012 00:04:09 +0400 unc0rr Start port to frontlib
Tue, 20 Nov 2012 18:33:09 +0100 koda physfs compilation on windows
Mon, 19 Nov 2012 13:21:20 +0100 koda win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
Sun, 18 Nov 2012 00:58:57 +0400 unc0rr - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
Tue, 13 Nov 2012 22:24:30 +0100 koda some CMake cleanup webgl
Sat, 17 Nov 2012 00:41:30 +0400 unc0rr We need custom script loading function in lua now physfslayer
Sat, 17 Nov 2012 00:10:46 +0400 unc0rr Oops, didn't realize FindLua.cmake is our own module physfslayer
Sat, 17 Nov 2012 00:01:06 +0400 unc0rr Implement reader in C ffs physfslayer
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