Fri, 23 Nov 2018 15:54:23 -0500 | nemo | overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints. | file | diff | annotate |
Tue, 11 Sep 2018 21:16:27 +0200 | unc0rr | Make rendering work | file | diff | annotate |
Mon, 30 Jul 2018 13:20:01 +0200 | Wuzzy | Fix freeze ray not working through wrap world edge; add DrawLineWrapped | file | diff | annotate |
Wed, 18 Jul 2018 01:35:59 +0200 | Wuzzy | Switch from http:// to https:// URLs where possible | file | diff | annotate |
Tue, 17 Jul 2018 14:20:58 +0200 | Wuzzy | Add proper exit codes when halt-ing hwengine due to error | file | diff | annotate |
Wed, 31 Jan 2018 13:42:52 -0500 | alfadur | Machinegun. also tweaked ignore | file | diff | annotate |
Sun, 07 Jan 2018 19:01:06 +0100 | sheepluva | fix crosshair rendering in GL2 mode | file | diff | annotate |