Mon, 31 Oct 2011 03:08:16 +0100 | koda | unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more) | file | diff | annotate |
Sat, 24 Sep 2011 00:54:47 +0200 | koda | ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro) | file | diff | annotate |
Mon, 30 May 2011 01:14:25 +0200 | koda | muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally | file | diff | annotate |
Sun, 17 Apr 2011 20:52:56 +0200 | koda | initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet) | file | diff | annotate |
Thu, 17 Mar 2011 16:42:59 +0100 | koda | update headers a bit | file | diff | annotate |
Sun, 13 Mar 2011 03:43:18 +0100 | koda | we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system | file | diff | annotate | base |