Mon, 12 Nov 2018 20:30:06 +0300 |
alfadur |
make engine windows checks work for 64bit builds
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Fri, 09 Nov 2018 23:42:44 +0100 |
Wuzzy |
Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
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Fri, 26 Oct 2018 19:53:07 +0200 |
unc0rr |
Fix lack of message and segfault when number texture creation fails
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Fri, 26 Oct 2018 14:59:08 +0200 |
Wuzzy |
Allow to escape | and : character in engine translation files
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Fri, 26 Oct 2018 06:15:57 +0200 |
Wuzzy |
Engine translation: With '::' can now suppress colons for highlighting
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Thu, 25 Oct 2018 11:37:11 +0200 |
Wuzzy |
Add CJK font support for sidAmmoCount
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Tue, 09 Oct 2018 12:54:40 -0400 |
nemo |
drop the error checked StrToInt as non-critical - pas2c did not implement it.
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Tue, 02 Oct 2018 21:51:27 +0200 |
Wuzzy |
Rewrite StrToInt code in uStore; get rid of "try" and "except" keywords
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 13:14:42 +0200 |
Wuzzy |
Make ammo count in ammo menu translatable, and replace “x” with “×”
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Wed, 01 Aug 2018 21:30:33 +0200 |
Wuzzy |
Load default clan colors from settings file
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Tue, 24 Jul 2018 20:15:32 +0200 |
Wuzzy |
Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack
0.9.24
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