Mon, 30 Jul 2018 20:38:01 +0200 Update Polish translation
KoBeWi [Mon, 30 Jul 2018 20:38:01 +0200] rev 13580
Update Polish translation
Mon, 30 Jul 2018 19:23:28 +0200 ASA, final mission: Redraw map and mask to make borders more distingushable
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 19:23:28 +0200] rev 13579
ASA, final mission: Redraw map and mask to make borders more distingushable Also fix floating green dashes after blowing up things
Mon, 30 Jul 2018 16:30:03 +0200 Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 16:30:03 +0200] rev 13578
Make laser sight work properly through wrap world edge
Mon, 30 Jul 2018 13:20:01 +0200 Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru> [Mon, 30 Jul 2018 13:20:01 +0200] rev 13577
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Sun, 29 Jul 2018 11:39:48 -0400 and fix index
nemo [Sun, 29 Jul 2018 11:39:48 -0400] rev 13576
and fix index
Sun, 29 Jul 2018 11:37:14 -0400 oh. and indent that loop
nemo [Sun, 29 Jul 2018 11:37:14 -0400] rev 13575
oh. and indent that loop
Sun, 29 Jul 2018 11:32:56 -0400 add wrap check
nemo [Sun, 29 Jul 2018 11:32:56 -0400] rev 13574
add wrap check
Sat, 28 Jul 2018 12:58:12 -0400 merge of 0.9.24 - hopefully correctly this time
nemo [Sat, 28 Jul 2018 12:58:12 -0400] rev 13573
merge of 0.9.24 - hopefully correctly this time
Sat, 28 Jul 2018 13:15:59 +0200 Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
Wuzzy <Wuzzy2@mail.ru> [Sat, 28 Jul 2018 13:15:59 +0200] rev 13572
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
Fri, 27 Jul 2018 19:58:02 +0200 Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
Wuzzy <Wuzzy2@mail.ru> [Fri, 27 Jul 2018 19:58:02 +0200] rev 13571
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
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