alfadur [Thu, 18 Oct 2018 23:59:23 +0300] rev 13950
apply some codegolfing for dubious reasons
unc0rr [Thu, 18 Oct 2018 22:45:14 +0200] rev 13949
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
unc0rr [Thu, 18 Oct 2018 22:34:09 +0200] rev 13948
Don't generate unnecessary duplication in case of equal coordinates
unc0rr [Thu, 18 Oct 2018 22:23:25 +0200] rev 13947
Add EquidistantPoints iterator to help iterating over all points of circles
unc0rr [Thu, 18 Oct 2018 21:44:09 +0200] rev 13946
Implement ArcPoints iterator for circles
alfadur [Thu, 18 Oct 2018 07:27:14 +0300] rev 13945
put back land2d.map accidentally replaced by testing code
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13944
fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13943
move point struct into integral-geometry and use it to refactor a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13942
Improve test a bit
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13941
Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13940
Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13939
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13938
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13937
add left scalar operations to fpnum
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13936
Implement Land2D::change_round()