Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Sat, 05 Jan 2019 22:05:20 +0100 |
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Lua: Add InitHealth, read-only variable containing the initial hog health setting
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Tue, 18 Dec 2018 15:21:23 +0100 |
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Add Lua functions to save/get mission variables
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Fri, 05 Oct 2018 21:41:56 +0200 |
unc0rr |
Fix pas2c build a bit more
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Sun, 09 Sep 2018 12:25:23 +0200 |
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Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
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Fri, 31 Aug 2018 18:15:45 +0200 |
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Critical error if loading a script has failed
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Wed, 08 Aug 2018 14:38:54 +0200 |
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Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 14:10:32 +0200 |
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Use light gray color for volume change, just like for the auto camera msgs
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Sat, 21 Jul 2018 00:34:32 +0200 |
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Add control to cycle through timer/bounciness values
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Tue, 10 Jul 2018 16:44:13 +0200 |
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Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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Tue, 10 Jul 2018 16:07:11 +0200 |
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Add dedicated key to display mission panel: M
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Thu, 08 Mar 2018 03:00:51 +0100 |
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uCommandHandlers: Remove unused variable
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Sun, 04 Mar 2018 00:13:38 +0100 |
unc0rr |
Having chat mode as game state was a mistake
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Tue, 20 Feb 2018 17:52:22 +0100 |
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Fix volume caption not being shown when hitting mute key
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Thu, 15 Feb 2018 21:47:31 +0100 |
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Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
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